Mound-dweller of Rhudaur
Infantry · INDIVIDUAL UNIT

Mound-dweller of Rhudaur

Requires Level 2 Arnorian Barrow Strong vs. Infantry Beneath the great barrows of desolate Rhudaur dwell the restless dead, reanimated by wicked spirits sent forth by he who of old was the Lord of Angmar.

Compare this unit ⇄
Cost500
Health / soldier1,800
Health / full battalion1,800
Attack range11.5
Movement speed40
Command points50

Base statistics · Build time: 25s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

WightLordWeapon · WightLord

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,200 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO20017No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots800800
PreAttackDelay12001,200
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration14001,400
Source definitiondata/ini/weapon.ini:83745

WightLordWeapon

player upgrade

PRIMARY

WightLordWeaponLeechingStrikes · WightLord

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,200 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO20017No upgrade gate specified
HERO20017No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots800800
PreAttackDelay12001,200
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration14001,400
Source definitiondata/ini/weapon.ini:83769

WightLordWeaponLeechingStrikes

weaponset toggle 1

PRIMARY

WightLordWeaponLeechingStrikesTouchofRuin · WightLord

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,200 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO20017No upgrade gate specified
HERO20017No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots800800
PreAttackDelay12001,200
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration14001,400
Source definitiondata/ini/weapon.ini:83807

WightLordWeaponLeechingStrikesTouchofRuin

player upgrade weaponset toggle 1

PRIMARY

WightLordWeaponLeechingStrikesTouchofRuin · WightLord

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,200 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO20017No upgrade gate specified
HERO20017No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots800800
PreAttackDelay12001,200
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration14001,400
Source definitiondata/ini/weapon.ini:83807

WightLordWeaponLeechingStrikesTouchofRuin

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

WightLordArmor · WightLord

Damage typeReceived
DEFAULT100%
CRUSH150%
SLASH60%
PIERCE60%
SPECIALIST50%
FLAME200%
FROST100%
SIEGE100%
STRUCTURAL100%
CHOP100%
HERO100%
HERO_RANGED75%
CAVALRY125%
MAGIC100%
UNDEFINED1%
Source definitiondata/ini/armor.ini:3272

WightLordArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Touch of Ruin (R)

Requires level 2 For 20 seconds, the Mound-dweller reduces the armour of those they strike by 10% Left click to activate

Cooldown 60s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime6000060,000
InitiateSoundPoisonBlades—

UnpauseSpecialPowerUpgrade ModuleTag_TouchOfRuinEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTouchofRuin—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TouchofRuinSpecialPower

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTouchofRuin—
StartsPausedYes—
AttributeModifierWightLordTouchOfRuin—
AttributeModifierAffectsSelfYes—

WeaponModeSpecialPowerUpdate ModuleTag_TouchofRuinUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTouchofRuin—
Duration2000020,000
WeaponSetFlagsWEAPONSET_TOGGLE_1—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:50357

Command_TouchofRuinWightLords

active

Plague From Angmar (C)

Requires Level 5 The Mound-dweller curses target area with fell sorcery Enemy units within the radius take damage over time and become Risen Dead if killed Left click icon then left click on target area

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ELVEN_WOOD—
RadiusCursorRadius150150
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000
ViewObjectDuration50005,000
ViewObjectRange100100
FlagsRESPECT_RECHARGE_TIME_DISCOUNT WATER_OK—

UnpauseSpecialPowerUpgrade ModuleTag_SoulTrapEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGwanthaurSoulTrap—
TriggeredByUpgrade_ObjectLevel5—

OCLSpecialPower ModuleTag_SoulTrap_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGwanthaurSoulTrap—
OCLOCL_PlagueOfAngmar—
TriggerFXFX_PlaguefromAngmarFX—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
StartsPausedYes—
InitiateSoundSpellMoundDwellerPlague—
Source definitiondata/ini/commandbutton.ini:50369

Command_PlagueFromAngmar

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ObjectLevel2

Effect values & implementation

AutoHealBehavior ModuleTag_BerserkerHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ObjectLevel2—
HealingAmount2020
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/inn/wightlord.ini:577

AutoHealBehavior ModuleTag_BerserkerHealing

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_ArnorForgedBlades

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_ArnorForgedBlades—
Source definitiondata/ini/object/evilfaction/units/inn/wightlord.ini:653

WeaponSetUpgrade WeaponSetUpgradeModuleTag

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ArnorForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlades_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_ArnorForgedBlades—
ShowSubObjectsFORGED_BLADE—
Source definitiondata/ini/object/evilfaction/units/inn/wightlord.ini:657

SubObjectsUpgrade ForgedBlades_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ArnorHeavyArmor

Effect values & implementation

SubObjectsUpgrade Armor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_ArnorHeavyArmor—
RecolorHouseYes—
ShowSubObjectsSHIELD—
ExcludeSubobjectsFORGED_BLADE—
Source definitiondata/ini/object/evilfaction/units/inn/wightlord.ini:664

SubObjectsUpgrade Armor_Upgrade

passive / conditional

Armor Upgrade

Requires: Upgrade_ArnorHeavyArmor

Effect values & implementation

ArmorUpgrade ArmorUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_ArnorHeavyArmor—
Source definitiondata/ini/object/evilfaction/units/inn/wightlord.ini:671

ArmorUpgrade ArmorUpgradeModuleTag

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_ObjectLevel2

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag2

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel2—
PermanentYes—
Source definitiondata/ini/object/evilfaction/units/inn/wightlord.ini:682

WeaponSetUpgrade WeaponSetUpgradeModuleTag2

Battalion composition & progression

Member templateCountHealth each
WightLord11,800
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
EvilSingleLevel11Upgrade_ObjectLevel1
EvilSingleLevel270Upgrade_ObjectLevel2 EvilEliteBonusRank2
EvilSingleLevel3140Upgrade_ObjectLevel3 EvilEliteBonusRank3
EvilSingleLevel4210Upgrade_ObjectLevel4 EvilEliteBonusRank4
EvilSingleLevel5280Upgrade_ObjectLevel5 EvilEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
AngmarArnorian BarrowUpgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → ArnorianBarrow → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → ArnorianBarrow_DE → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → ArnorianBarrow_DE → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → ArnorianBarrow_DE → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_Independent → GuldurPorter → ArnorianBarrow_DE → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSet → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel2 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

AngmarArnorian BarrowUpgrade_Drafted, Upgrade_GuldurTowerHiddenSentry, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3, Upgrade_TowerDarkPresence
Trace

Starting builder → DummyBuilder replacement → AngmarShadePorter → AngmarSentryTower_Independent → GuldurPorter → AngmarSentryTower_IndependentDE → GuldurPorter → ArnorianBarrow → ArnorianBarrowCommandSetLevel3 → Command_ConstructAngmarWightLord

Source definitiondata/ini/commandbutton.ini:48935

Command_ConstructAngmarWightLord

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/inn/wightlord.ini:1

WightLord