Pack of Trolls
Cavalry · 3 SOLDIERS

Pack of Trolls

Strong vs. Swordsmen and Archers Like their orcish tormentors, smaller trolls understand that there is strength in numbers. Should one encounter such a pygmy, it would be wise to steer clear, as its friends are likely to be lurking nearby.

Compare this unit ⇄
Cost550
Health / soldier1,250
Health / full battalion3,750
Attack range11.5
Movement speed85
Command points60

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

TrollPackPunch · MoriaTrollPack

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
CAVALRY10010No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
LeechRangeWeaponYes—
PreAttackFXFX_TrollTreeSwing—
FireFXFX_TrollPunchGeneric—
FireFlankFXFX_Flanking—
PreAttackTypePER_SHOT—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsMORDOR_TROLL_PUNCH_DELAYBETWEENSHOTS1,000
FiringDurationMORDOR_TROLL_PUNCH_FIRINGDURATION1,000
PreAttackDelayMORDOR_TROLL_PUNCH_PREATTACKDELAY500
Source definitiondata/ini/weapon.ini:22255

TrollPackPunch

weaponset toggle 1

PRIMARY

TrollPackClub · MoriaTrollPack

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
CAVALRY10020No upgrade gate specified
CAVALRY20020No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
LeechRangeWeaponYes—
PreAttackFXFX_TrollTreeSwing—
FireFXFX_TrollPunchGeneric—
FireFlankFXFX_Flanking—
PreAttackTypePER_SHOT—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsMORDOR_TROLL_PUNCH_DELAYBETWEENSHOTS1,000
FiringDurationMORDOR_TROLL_PUNCH_FIRINGDURATION1,000
PreAttackDelayMORDOR_TROLL_PUNCH_PREATTACKDELAY500
Source definitiondata/ini/weapon.ini:22277

TrollPackClub

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

SnowTrollArmor · MoriaTrollPack

Damage typeReceived
DEFAULT40%
SLASH80%
PIERCE45%
SPECIALIST175%
CRUSH30%
CAVALRY80%
SIEGE50%
FLAME100%
FROST10%
MAGIC50%
HERO100%
HERO_RANGED200%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:4372

SnowTrollArmor

player upgrade

SnowTrollHeavyArmor · MoriaTrollPack

Damage typeReceived
DEFAULT25%
SLASH30%
PIERCE25%
SPECIALIST75%
CRUSH15%
CAVALRY50%
SIEGE50%
FLAME50%
FROST10%
MAGIC50%
HERO100%
HERO_RANGED100%
STRUCTURAL20%
UNDEFINED1%
Source definitiondata/ini/armor.ini:4389

SnowTrollHeavyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Trollish Fury (W)

Requires Level 2 Order the Pack Trolls to charge the enemy Modifier Type: Buff Pack Trolls gain +50% damage and +50% armour Causes meta impact Left click icon then left click on target

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_CHARGE_ATTACK—
FlagsNEEDS_OBJECT_FILTER—
ReloadTime120000120,000
InitiateAtLocationSoundSpellElvenSummon—
ObjectFilterALL ENEMIES -STRUCTURE -WALL_UPGRADE -WALL_HUB -WALL_SEGMENT -DEFENSIVE_WALL -FS_BASE_DEFENSE—

UnpauseSpecialPowerUpgrade ModuleTag_ChargeUnpause

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAngmarCharge—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_ChargeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAngmarCharge—
UpdateModuleStartsAttackYes—
StartsPausedYes—

SpecialAbilityUpdate ModuleTag_ChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAngmarCharge—
StartAbilityRange150.0150
AbilityAbortRange50.050
PreparationTime00
PackTime30003,000
TriggerAttributeModifierAngmarChargeBonus—
AttributeModifierDuration1000010,000
ChargeAttackSpeedBoostYes—
IgnoreFacingCheckYes—
Source definitiondata/ini/commandbutton.ini:67338

Command_MoriaTrollChargeAttack

upgrade / mode

Purchase Scavenged Armour (T)

Upgrades this horde with Scavenged Armour When equipped, significantly reduces the amount of damage taken

Requires: Upgrade_TechnologyWildHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:30017

Command_PurchaseUpgradeWildHeavyArmor

upgrade / mode

Purchase Scavenged Blades (C)

Upgrades this horde with Scavenged Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_TechnologyWildForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:29967

Command_PurchaseUpgradeWildForgedBlade

upgrade / mode

Purchase Banners of Bolg (V)

Increases this horde to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyWildBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:29829

Command_PurchaseUpgradeWildBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Charge Attack

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_CHARGE_ATTACK—
FlagsNEEDS_OBJECT_FILTER—
ReloadTime120000120,000
InitiateAtLocationSoundSpellElvenSummon—
ObjectFilterALL ENEMIES -STRUCTURE -WALL_UPGRADE -WALL_HUB -WALL_SEGMENT -DEFENSIVE_WALL -FS_BASE_DEFENSE—

SpecialPowerModule ModuleTag_ChargeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAngmarCharge—
UpdateModuleStartsAttackYes—
InitiateSoundMarauderVoiceEnterStateAttackCharge—

SpecialAbilityUpdate ModuleTag_ChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAngmarCharge—
StartAbilityRange150.0150
AbilityAbortRange50.050
PreparationTime00
PackTime30003,000
TriggerAttributeModifierAngmarChargeBonus—
AttributeModifierDuration1000010,000
ChargeAttackSpeedBoostYes—
IgnoreFacingCheckYes—
Source definitiondata/ini/commandbutton.ini:76518

Command_AngmarTrollChargeAttack

passive / conditional

Armor Upgrade

Requires: Upgrade_WildHeavyArmor

Effect values & implementation

ArmorUpgrade ArmorUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_WildHeavyArmor—
ArmorSetFlagPLAYER_UPGRADE—
Source definitiondata/ini/object/evilfaction/units/wild/trollpack.ini:736

ArmorUpgrade ArmorUpgradeModuleTag

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_WildHeavyArmor

Effect values & implementation

SubObjectsUpgrade Armor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_WildHeavyArmor—
ShowSubObjectsGREAVES BRACERS PAULDRONS—
Source definitiondata/ini/object/evilfaction/units/wild/trollpack.ini:741

SubObjectsUpgrade Armor_Upgrade

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_WildForgedBlades

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_WildForgedBlades—
WeaponConditionWEAPONSET_TOGGLE_1—
Source definitiondata/ini/object/evilfaction/units/wild/trollpack.ini:745

WeaponSetUpgrade WeaponSetUpgradeModuleTag

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_WildForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlades_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_WildForgedBlades—
ShowSubObjectsCLUB—
Source definitiondata/ini/object/evilfaction/units/wild/trollpack.ini:757

SubObjectsUpgrade ForgedBlades_Upgrade

Battalion composition & progression

Member templateCountHealth each
MoriaTrollPack31,250
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
EvilHorseLevel11Upgrade_ObjectLevel1
EvilHorseLevel2120Upgrade_ObjectLevel2 GoodHorseBonusRank2
EvilHorseLevel3240Upgrade_ObjectLevel3 GoodHorseBonusRank3
EvilHorseLevel4360 GoodHorseBonusRank4
EvilHorseLevel5480 GoodHorseBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
MoriaGoblinFissureNo additional upgrade gate recorded
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSet_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_StructureLevel2
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel2_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_StructureLevel3
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel3_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSet_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_StructureLevel2
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel2_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_StructureLevel3
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel3_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_HorseDiscipline
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSet_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_HorseDiscipline, Upgrade_StructureLevel2
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel2_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_HorseDiscipline, Upgrade_StructureLevel3
Trace

Starting builder → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel3_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSet_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_StructureLevel2, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel2_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_StructureLevel3, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel3_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSet_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_StructureLevel2, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel2_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_StructureLevel3, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel3_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_HorseDiscipline, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSet_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_HorseDiscipline, Upgrade_StructureLevel2, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel2_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_HorseDiscipline, Upgrade_StructureLevel3, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting fortress → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel3_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_HorseDiscipline
Trace

Starting builder → WildPorter → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSet_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_StructureLevel2
Trace

Starting builder → WildPorter → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel2_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_StructureLevel3
Trace

Starting builder → WildPorter → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel3_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting builder → WildPorter → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSet_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_StructureLevel2, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting builder → WildPorter → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel2_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

MoriaGoblinFissureUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_StructureLevel3, Upgrade_WildFortressGoblinTownTrigger
Trace

Starting builder → WildPorter → WildFortress → WildPorter → GoblinFissure → GoblinFissureCommandSetLevel3_Moria → Command_ConstructMoriaTrollPack

Source definitiondata/ini/commandbutton.ini:67326

Command_ConstructMoriaTrollPack

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/hordes/wild/trollpack.ini:1

MoriaTrollPackHorde