Gothmog
Hero · INDIVIDUAL UNIT

Gothmog

Requires the Morgul Sorcery upgrade Unlocks Grond Recruit the Lieutenant of Minas Morgul. 'The Age of Men is over. The Time of the Orc has come.'

Compare this unit ⇄
Cost1,300
Health / soldier2,400
Health / full battalion2,400
Attack range11.5
Movement speed55
Command points0

Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

GothmogWeapon · MordorGothmog

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
367 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,200 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO2000No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsGOTHMOG_DELAYBETWEENSHOTS1,200
PreAttackDelayGOTHMOG_PREATTACKDELAY367
PreAttackTypePER_SHOT—
FiringDurationGOTHMOG_FIRINGDURATION833
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:47057

GothmogWeapon

weaponset hero mode

PRIMARY

GothmogFuryWeapon · MordorGothmog

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
15
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
367 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,200 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO30012No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
LeechRangeWeaponYes—
AttackRange15.015
MeleeWeaponYes—
DelayBetweenShotsGOTHMOG_DELAYBETWEENSHOTS1,200
PreAttackDelayGOTHMOG_PREATTACKDELAY367
PreAttackTypePER_SHOT—
FiringDurationGOTHMOG_FIRINGDURATION833
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:47078

GothmogFuryWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · MordorGothmog

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

mounted

HeroArmorMounted · MordorGothmog

Damage typeReceived
DEFAULT50%
SLASH25%
PIERCE15%
SPECIALIST100%
CRUSH30%
CAVALRY25%
SIEGE50%
FLAME40%
FROST40%
MAGIC50%
HERO50%
HERO_RANGED50%
POISON50%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:432

HeroArmorMounted

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Mount / Dismount (W)

Left click to mount/dismount Gothmog's Warg

Cooldown 2s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.10.1
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:39379

Command_GothmogToggleMounted

active

Time of the Orc (R)

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_GothmogIronHandEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_GothmogIronHandSpecialPowerModule

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
StartsPausedYes—
UpdateModuleStartsAttackYes—
Source definitiondata/ini/commandbutton.ini:2035

Command_GothmogIronHand

active

Form Ranks, Maggots! (T)

Requires Level 3 Summons a horde of Morgul Pikemen around Gothmog Morgul Pikemen grant a small damage boost to nearby orc archers At rank 7, summons an additional horde of Morgul Pikemen Gothmog can only cast when dismounted Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000

UnpauseSpecialPowerUpgrade ModuleTag_Reinforcements

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
TriggeredByUpgrade_ObjectLevel3—

OCLSpecialPower ModuleTag_Reinforcements_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
OCLOCL_GothmogOrcSummon—
TriggerFXFX_GothmogFormRanksSummon—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:2060

Command_SpecialAbilityGothmogOrcSummon

active

Master of Siege (C)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterNONE +MordorCatapult +MordorCatapult_WOTR ALLIES—
MaxCastRange100100

UnpauseSpecialPowerUpgrade ModuleTag_MasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSiegeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_MasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSiegeMaster—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGothmogVoiceSiegeMaster—

WeaponFireSpecialAbilityUpdate ModuleTag_SiegeMasterAnimation

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSiegeMaster—
WhichSpecialWeapon44
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange100100
SpecialWeaponGothmogSiegeMasterWeapon—
Source definitiondata/ini/commandbutton.ini:2099

Command_SpecialAbilityGothmogSiegeMaster

active

Into the Fray (V)

Requires Level 10 Modifier Type: Spell Allied units in a wide radius gain +15% movement speed and +50% damage for 30 seconds Left click to activate

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_IntoTheFrayEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogIntoTheFray—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_IntoTheFray

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogIntoTheFray—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierGothmogIntoTheFray—
AttributeModifierRange350350
AttributeModifierAffectsSelfNo—
AttributeModifierAffectsANY +INFANTRY +CAVALRY +MONSTER +HORDE -HERO -STRUCTURE -WALL_UPGRADE -WALL_HUB -WALL_SEGMENT -DEFENSIVE_WALL -FS_BASE_DEFENSE ALLIES—

SpecialAbilityUpdate ModuleTag_IntoTheFrayAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityGothmogIntoTheFray—
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:2114

Command_SpecialAbilityGothmogIntoTheFray

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Mount / Dismount (W)

Left click to mount/dismount Gothmog's Warg

Cooldown 2s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.10.1
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:39379

Command_GothmogToggleMounted

active

Time of the Orc (R)

Cooldown 180s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_BOMBARD—
ReloadTime180000180,000
RadiusCursorRadius7575
InitiateAtLocationSoundGothmogMasterSiege—
FlagsNEEDS_OBJECT_FILTER LIMIT_DISTANCE—
ObjectFilterALL ENEMIES -TheDroppedRing -IsengardDeployedExplosiveMine -BattleWagonOilBarrelProjectile—
MaxCastRangeANGMAR_NECRO_CORPSE_RAIN_START_RANGE400

UnpauseSpecialPowerUpgrade ModuleTag_NecroCorpseRainEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogCorpseRain—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_NecroCorpseRainStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogCorpseRain—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGothmogVoiceReleasePrisoners—

WeaponFireSpecialAbilityUpdate ModuleTag_NecroCorpseRainBlastWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogCorpseRain—
WhichSpecialWeapon22
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggeringANGMAR_NECRO_CORPSE_RAIN_XP_AWARD5
StartAbilityRangeANGMAR_NECRO_CORPSE_RAIN_START_RANGE400
SpecialWeaponAngmarNecroCorpseRainWeapon—
TriggerSoundGothmogMasterSiege—
Source definitiondata/ini/commandbutton.ini:2046

Command_GothmogIronHandLvl5

active

Form Ranks, Maggots! (T)

Requires Level 3 Summons a horde of Morgul Pikemen around Gothmog Morgul Pikemen grant a small damage boost to nearby orc archers At rank 7, summons an additional horde of Morgul Pikemen Gothmog can only cast when dismounted Left click to activate

Cooldown 180s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000

UnpauseSpecialPowerUpgrade ModuleTag_Reinforcements

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
TriggeredByUpgrade_ObjectLevel3—

OCLSpecialPower ModuleTag_Reinforcements_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
OCLOCL_GothmogOrcSummon—
TriggerFXFX_GothmogFormRanksSummon—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:2060

Command_SpecialAbilityGothmogOrcSummon

active

Master of Siege (C)

Cooldown 120s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterNONE +MordorCatapult +MordorCatapult_WOTR ALLIES—
MaxCastRange100100

UnpauseSpecialPowerUpgrade ModuleTag_MasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSiegeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_MasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSiegeMaster—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGothmogVoiceSiegeMaster—

WeaponFireSpecialAbilityUpdate ModuleTag_SiegeMasterAnimation

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSiegeMaster—
WhichSpecialWeapon44
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange100100
SpecialWeaponGothmogSiegeMasterWeapon—
Source definitiondata/ini/commandbutton.ini:2099

Command_SpecialAbilityGothmogSiegeMaster

active

Into the Fray (V)

Requires Level 10 Modifier Type: Spell Allied units in a wide radius gain +15% movement speed and +50% damage for 30 seconds Left click to activate

Cooldown 120s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_IntoTheFrayEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogIntoTheFray—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_IntoTheFray

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogIntoTheFray—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierGothmogIntoTheFray—
AttributeModifierRange350350
AttributeModifierAffectsSelfNo—
AttributeModifierAffectsANY +INFANTRY +CAVALRY +MONSTER +HORDE -HERO -STRUCTURE -WALL_UPGRADE -WALL_HUB -WALL_SEGMENT -DEFENSIVE_WALL -FS_BASE_DEFENSE ALLIES—

SpecialAbilityUpdate ModuleTag_IntoTheFrayAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityGothmogIntoTheFray—
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:2114

Command_SpecialAbilityGothmogIntoTheFray

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_LurtzHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/mordor/gothmog.ini:805

AutoHealBehavior ModuleTag_LurtzHealing

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_IronHandLeadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameGothmogIronHand—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterANY +MordorArcher +MordorBlackOrc +MordorFighter +MordorFighter_Summoned +MordorBannerMorgulOrc +MordorMorgulOrc +MordorPikeman +MordorMorgulOrcPike—
Source definitiondata/ini/object/evilfaction/units/mordor/gothmog.ini:874

AttributeModifierAuraUpdate ModuleTag_IronHandLeadership

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameElessarNewLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterANY +MordorArcher +MordorBlackOrc +MordorFighter +MordorFighter_Summoned +MordorBannerMorgulOrc +MordorMorgulOrc +MordorPikeman +MordorMorgulOrcPike—
Source definitiondata/ini/object/evilfaction/units/mordor/gothmog.ini:891

AttributeModifierAuraUpdate ModuleTag_Leadership

Battalion composition & progression

Member templateCountHealth each
MordorGothmog12,400
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
GothmogLevel11Upgrade_ObjectLevel1
GothmogLevel290Upgrade_ObjectLevel2 HeroLevelUpDamage1
GothmogLevel3195Upgrade_ObjectLevel3 HeroLevelUpDamage2
GothmogLevel4315Upgrade_ObjectLevel4 HeroLevelUpDamage3
GothmogLevel5455Upgrade_ObjectLevel5 HeroLevelUpDamage4
GothmogLevel6610Upgrade_ObjectLevel6 HeroLevelUpDamage5
GothmogLevel7785Upgrade_ObjectLevel7 HeroLevelUpDamage6
GothmogLevel8980Upgrade_ObjectLevel8 HeroLevelUpDamage7
GothmogLevel91,190Upgrade_ObjectLevel9
GothmogLevel101,420Upgrade_ObjectLevel10 HeroLevelUpDamage9 LurtzPassiveOutlawLeadership
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
MordorFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:842

FactionMordor

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/mordor/gothmog.ini:4

MordorGothmog