Galion
Hero · INDIVIDUAL UNIT

Galion

Recruit the Master of Wines, Galion 'Say what you like about our ill-tempered King - he has excellent taste in wine...'

Compare this unit ⇄
Cost1,300
Health / soldier2,400
Health / full battalion2,400
Attack range11.5
Movement speed55
Command points0

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

weaponset hero mode

PRIMARY

HaldirHeroSword · MirkwoodGalion

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO750No upgrade gate specified
HERO750No upgrade gate specified
HERO52.510No upgrade gate specified
HERO52.513No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsHALDIR_SWORD_DELAYBETWEENSHOTS800
PreAttackDelayHALDIR_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationHALDIR_SWORD_FIRINGDURATION500
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
Source definitiondata/ini/weapon.ini:26964

HaldirHeroSword

Base equipment

PRIMARY

GildorSword · MirkwoodGalion

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
433 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1600No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
WeaponSpeed799999.2799,999.2
DelayBetweenShotsEOWYN_DELAYBETWEENSHOTS800
PreAttackDelayEOWYN_PREATTACKDELAY433
PreAttackTypePER_SHOT—
FiringDurationEOWYN_FIRINGDURATION800
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:75198

GildorSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · MirkwoodGalion

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Miruvor (R)

Moderately heals friendly units nearby Galion Heals by a larger amount at levels 6 and 9 Left click to activate

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ATHELAS—
ReloadTime120000120,000
PublicTimerNo—
RadiusCursorRadius150.0150

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroAthelasEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvor—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_CreateAHeroAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvor—
UpdateModuleStartsAttackYes—
StartsPausedYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityMirkwoodGalionMiruvorLevel6—

ActivateModuleSpecialPower ModuleTag_CreateAHeroAthelasUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvor—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:51814

Command_SpecialAbilityGalionMiruvor

active

Dorwinion Red (T)

Requires Level 3 Friendly units within the radius gain +50% damage but lose -25% armour for 30 seconds Increased radius at levels 5 and 7 Left click on icon then left click on target battalion

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius50.050
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
InitiateSoundUpgradeElfFortressMysticFountains—
InitiateAtLocationSoundGalionVoiceDorwinionRed—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRed—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_DorwinionRed2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRed—
StartsPausedYes—
SetModelConditionModelConditionState:RIDER2—
SetModelConditionTime2.82.8
DisableDuringAnimDurationYes—
AttributeModifierGalionDorwinionRed—
AttributeModifierRange5050
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_DorwinionRedInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
OnTriggerRechargeSpecialPowerSpecialAbilityMirkwoodGalionDorwinionRedLevel5—
Source definitiondata/ini/commandbutton.ini:51851

Command_SpecialAbilityGalionDorwinionRed

active

Bad Batch (C)

Requires Level 7 Causes targeted units to become hostile towards each other for 15 seconds Left click icon then left click on target area

Cooldown 240s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTimeMOUTH_OF_SAURON_DISSENT_RECHARGE_MS240,000
RadiusCursorRadius7575

UnpauseSpecialPowerUpgrade ModuleTag_MouthOfSauronDissentEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_MouthOfSauronDissentStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGalionVoiceBadBatch—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDissentMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartAbilityRangePORTER_FIRE_EXTINGUISHER_ABILITY_START_RANGE115
UnpackTime15001,500
UnpackingVariation11
TriggerSpecialPowerModuleTag_MouthOfSauronDissentTrigger TARGETPOS—

SpecialPowerModule ModuleTag_MouthOfSauronDissentTrigger

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
AttributeModifierGalionBadBatchModifier—
AttributeModifierRange7575
AttributeModifierAffectsANY +INFANTRY +CAVALRY -MONSTER -HERO ENEMIES NEUTRAL—
TriggerFXFX_GalionBadBatchActivateFX—
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
Source definitiondata/ini/commandbutton.ini:51895

Command_SpecialAbilityGalionBadBatch

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Miruvor (R)

Moderately heals friendly units nearby Galion Heals by a larger amount at levels 6 and 9 Left click to activate

Cooldown 120s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ATHELAS—
ReloadTime120000120,000
PublicTimerNo—
RadiusCursorRadius150.0150

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroAthelasEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvor—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_CreateAHeroAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvor—
UpdateModuleStartsAttackYes—
StartsPausedYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityMirkwoodGalionMiruvorLevel6—

ActivateModuleSpecialPower ModuleTag_CreateAHeroAthelasUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvor—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:51814

Command_SpecialAbilityGalionMiruvor

active

Dorwinion Red (T)

Requires Level 3 Friendly units within the radius gain +50% damage but lose -25% armour for 30 seconds Increased radius at levels 5 and 7 Left click on icon then left click on target battalion

Cooldown 150s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius80.080
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
InitiateSoundUpgradeElfFortressMysticFountains—
InitiateAtLocationSoundGalionVoiceDorwinionRed—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1Level5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel5—
TriggeredByUpgrade_ObjectLevel3—
ConflictsWithUpgrade_ObjectUnderAIControl—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1Level5AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel5—
TriggeredByUpgrade_ObjectLevel5 Upgrade_ObjectUnderAIControl—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_DorwinionRed2Level5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel5—
StartsPausedYes—
SetModelConditionModelConditionState:RIDER2—
SetModelConditionTime2.82.8
DisableDuringAnimDurationYes—
AttributeModifierGalionDorwinionRed—
AttributeModifierRange8080
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_DorwinionRedInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
OnTriggerRechargeSpecialPowerSpecialAbilityMirkwoodGalionDorwinionRedLevel7—
Source definitiondata/ini/commandbutton.ini:51865

Command_SpecialAbilityGalionDorwinionRedLevel5

active

Bad Batch (C)

Requires Level 7 Causes targeted units to become hostile towards each other for 15 seconds Left click icon then left click on target area

Cooldown 240s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTimeMOUTH_OF_SAURON_DISSENT_RECHARGE_MS240,000
RadiusCursorRadius7575

UnpauseSpecialPowerUpgrade ModuleTag_MouthOfSauronDissentEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_MouthOfSauronDissentStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGalionVoiceBadBatch—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDissentMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartAbilityRangePORTER_FIRE_EXTINGUISHER_ABILITY_START_RANGE115
UnpackTime15001,500
UnpackingVariation11
TriggerSpecialPowerModuleTag_MouthOfSauronDissentTrigger TARGETPOS—

SpecialPowerModule ModuleTag_MouthOfSauronDissentTrigger

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
AttributeModifierGalionBadBatchModifier—
AttributeModifierRange7575
AttributeModifierAffectsANY +INFANTRY +CAVALRY -MONSTER -HERO ENEMIES NEUTRAL—
TriggerFXFX_GalionBadBatchActivateFX—
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
Source definitiondata/ini/commandbutton.ini:51895

Command_SpecialAbilityGalionBadBatch

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Miruvor (R)

Moderately heals friendly units nearby Galion Heals by a larger amount at levels 6 and 9 Left click to activate

Cooldown 120s

Requires: Upgrade_ObjectLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ATHELAS—
ReloadTime120000120,000
PublicTimerNo—
RadiusCursorRadius150.0150

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroAthelasEnablerLevel6

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel6—
TriggeredByUpgrade_ObjectLevel1—
ConflictsWithUpgrade_ObjectUnderAIControl—

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroAthelasEnablerLevel6AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel6—
TriggeredByUpgrade_ObjectLevel6 Upgrade_ObjectUnderAIControl—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_CreateAHeroAthelasLevel6

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel6—
UpdateModuleStartsAttackYes—
StartsPausedYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityMirkwoodGalionMiruvorLevel9—

ActivateModuleSpecialPower ModuleTag_CreateAHeroAthelasUpdateLevel6

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel6—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHealLevel6 OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:51825

Command_SpecialAbilityGalionMiruvorLevel6

active

Dorwinion Red (T)

Requires Level 3 Friendly units within the radius gain +50% damage but lose -25% armour for 30 seconds Increased radius at levels 5 and 7 Left click on icon then left click on target battalion

Cooldown 150s

Requires: Upgrade_ObjectLevel5, Upgrade_ObjectLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius80.080
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
InitiateSoundUpgradeElfFortressMysticFountains—
InitiateAtLocationSoundGalionVoiceDorwinionRed—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1Level5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel5—
TriggeredByUpgrade_ObjectLevel3—
ConflictsWithUpgrade_ObjectUnderAIControl—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1Level5AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel5—
TriggeredByUpgrade_ObjectLevel5 Upgrade_ObjectUnderAIControl—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_DorwinionRed2Level5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel5—
StartsPausedYes—
SetModelConditionModelConditionState:RIDER2—
SetModelConditionTime2.82.8
DisableDuringAnimDurationYes—
AttributeModifierGalionDorwinionRed—
AttributeModifierRange8080
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_DorwinionRedInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
OnTriggerRechargeSpecialPowerSpecialAbilityMirkwoodGalionDorwinionRedLevel7—
Source definitiondata/ini/commandbutton.ini:51865

Command_SpecialAbilityGalionDorwinionRedLevel5

active

Bad Batch (C)

Requires Level 7 Causes targeted units to become hostile towards each other for 15 seconds Left click icon then left click on target area

Cooldown 240s

Requires: Upgrade_ObjectLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTimeMOUTH_OF_SAURON_DISSENT_RECHARGE_MS240,000
RadiusCursorRadius7575

UnpauseSpecialPowerUpgrade ModuleTag_MouthOfSauronDissentEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_MouthOfSauronDissentStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGalionVoiceBadBatch—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDissentMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartAbilityRangePORTER_FIRE_EXTINGUISHER_ABILITY_START_RANGE115
UnpackTime15001,500
UnpackingVariation11
TriggerSpecialPowerModuleTag_MouthOfSauronDissentTrigger TARGETPOS—

SpecialPowerModule ModuleTag_MouthOfSauronDissentTrigger

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
AttributeModifierGalionBadBatchModifier—
AttributeModifierRange7575
AttributeModifierAffectsANY +INFANTRY +CAVALRY -MONSTER -HERO ENEMIES NEUTRAL—
TriggerFXFX_GalionBadBatchActivateFX—
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
Source definitiondata/ini/commandbutton.ini:51895

Command_SpecialAbilityGalionBadBatch

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ObjectLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Miruvor (R)

Moderately heals friendly units nearby Galion Heals by a larger amount at levels 6 and 9 Left click to activate

Cooldown 120s

Requires: Upgrade_ObjectLevel6, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ATHELAS—
ReloadTime120000120,000
PublicTimerNo—
RadiusCursorRadius150.0150

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroAthelasEnablerLevel6

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel6—
TriggeredByUpgrade_ObjectLevel1—
ConflictsWithUpgrade_ObjectUnderAIControl—

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroAthelasEnablerLevel6AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel6—
TriggeredByUpgrade_ObjectLevel6 Upgrade_ObjectUnderAIControl—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_CreateAHeroAthelasLevel6

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel6—
UpdateModuleStartsAttackYes—
StartsPausedYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityMirkwoodGalionMiruvorLevel9—

ActivateModuleSpecialPower ModuleTag_CreateAHeroAthelasUpdateLevel6

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel6—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHealLevel6 OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:51825

Command_SpecialAbilityGalionMiruvorLevel6

active

Dorwinion Red (T)

Requires Level 3 Friendly units within the radius gain +50% damage but lose -25% armour for 30 seconds Increased radius at levels 5 and 7 Left click on icon then left click on target battalion

Cooldown 150s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius110.0110
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
InitiateSoundUpgradeElfFortressMysticFountains—
InitiateAtLocationSoundGalionVoiceDorwinionRed—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1Level7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel7—
TriggeredByUpgrade_ObjectLevel3—
ConflictsWithUpgrade_ObjectUnderAIControl—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1Level7AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel7—
TriggeredByUpgrade_ObjectLevel7 Upgrade_ObjectUnderAIControl—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_DorwinionRed2Level7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel7—
StartsPausedYes—
SetModelConditionModelConditionState:RIDER2—
SetModelConditionTime2.82.8
DisableDuringAnimDurationYes—
AttributeModifierGalionDorwinionRed—
AttributeModifierRange110110
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_DorwinionRedInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:51880

Command_SpecialAbilityGalionDorwinionRedLevel7

active

Bad Batch (C)

Requires Level 7 Causes targeted units to become hostile towards each other for 15 seconds Left click icon then left click on target area

Cooldown 240s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTimeMOUTH_OF_SAURON_DISSENT_RECHARGE_MS240,000
RadiusCursorRadius7575

UnpauseSpecialPowerUpgrade ModuleTag_MouthOfSauronDissentEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_MouthOfSauronDissentStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGalionVoiceBadBatch—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDissentMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartAbilityRangePORTER_FIRE_EXTINGUISHER_ABILITY_START_RANGE115
UnpackTime15001,500
UnpackingVariation11
TriggerSpecialPowerModuleTag_MouthOfSauronDissentTrigger TARGETPOS—

SpecialPowerModule ModuleTag_MouthOfSauronDissentTrigger

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
AttributeModifierGalionBadBatchModifier—
AttributeModifierRange7575
AttributeModifierAffectsANY +INFANTRY +CAVALRY -MONSTER -HERO ENEMIES NEUTRAL—
TriggerFXFX_GalionBadBatchActivateFX—
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
Source definitiondata/ini/commandbutton.ini:51895

Command_SpecialAbilityGalionBadBatch

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Miruvor (R)

Moderately heals friendly units nearby Galion Heals by a larger amount at levels 6 and 9 Left click to activate

Cooldown 120s

Requires: Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ATHELAS—
ReloadTime120000120,000
PublicTimerNo—
RadiusCursorRadius150.0150

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroAthelasEnablerLevel9

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel9—
TriggeredByUpgrade_ObjectLevel1—
ConflictsWithUpgrade_ObjectUnderAIControl—

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroAthelasEnablerLevel9AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel9—
TriggeredByUpgrade_ObjectLevel1 Upgrade_ObjectUnderAIControl—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_CreateAHeroAthelasLevel9

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel9—
UpdateModuleStartsAttackYes—
StartsPausedYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1

ActivateModuleSpecialPower ModuleTag_CreateAHeroAthelasUpdateLevel9

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionMiruvorLevel9—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHealLevel9 OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:51838

Command_SpecialAbilityGalionMiruvorLevel9

active

Dorwinion Red (T)

Requires Level 3 Friendly units within the radius gain +50% damage but lose -25% armour for 30 seconds Increased radius at levels 5 and 7 Left click on icon then left click on target battalion

Cooldown 150s

Requires: Upgrade_ObjectLevel7, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius110.0110
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
InitiateSoundUpgradeElfFortressMysticFountains—
InitiateAtLocationSoundGalionVoiceDorwinionRed—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1Level7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel7—
TriggeredByUpgrade_ObjectLevel3—
ConflictsWithUpgrade_ObjectUnderAIControl—

UnpauseSpecialPowerUpgrade ModuleTag_DorwinionRed1Level7AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel7—
TriggeredByUpgrade_ObjectLevel7 Upgrade_ObjectUnderAIControl—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_DorwinionRed2Level7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityMirkwoodGalionDorwinionRedLevel7—
StartsPausedYes—
SetModelConditionModelConditionState:RIDER2—
SetModelConditionTime2.82.8
DisableDuringAnimDurationYes—
AttributeModifierGalionDorwinionRed—
AttributeModifierRange110110
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_DorwinionRedInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:51880

Command_SpecialAbilityGalionDorwinionRedLevel7

active

Bad Batch (C)

Requires Level 7 Causes targeted units to become hostile towards each other for 15 seconds Left click icon then left click on target area

Cooldown 240s

Requires: Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTimeMOUTH_OF_SAURON_DISSENT_RECHARGE_MS240,000
RadiusCursorRadius7575

UnpauseSpecialPowerUpgrade ModuleTag_MouthOfSauronDissentEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_MouthOfSauronDissentStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGalionVoiceBadBatch—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDissentMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
StartAbilityRangePORTER_FIRE_EXTINGUISHER_ABILITY_START_RANGE115
UnpackTime15001,500
UnpackingVariation11
TriggerSpecialPowerModuleTag_MouthOfSauronDissentTrigger TARGETPOS—

SpecialPowerModule ModuleTag_MouthOfSauronDissentTrigger

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGalionBadBatch—
AttributeModifierGalionBadBatchModifier—
AttributeModifierRange7575
AttributeModifierAffectsANY +INFANTRY +CAVALRY -MONSTER -HERO ENEMIES NEUTRAL—
TriggerFXFX_GalionBadBatchActivateFX—
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
Source definitiondata/ini/commandbutton.ini:51895

Command_SpecialAbilityGalionBadBatch

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ElvenGift

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenGiftHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ElvenGift—
HealingAmountELVEN_GIFT_REGEN_AMOUNT10
HealingDelayELVEN_GIFT_REGEN_DELAY1,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/mirkwood/galion.ini:719

AutoHealBehavior ModuleTag_ElvenGiftHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ElvenGift

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenGift—
AttributeModifierSpellBookElvenGifts—

SpellBookElvenGifts

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 150%—
Duration00
Source definitiondata/ini/object/goodfaction/units/mirkwood/galion.ini:727

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_LegolasHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/mirkwood/galion.ini:1086

AutoHealBehavior ModuleTag_LegolasHealing

Battalion composition & progression

Member templateCountHealth each
MirkwoodGalion12,400
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
GalionLevel11Upgrade_ObjectLevel1
GalionLevel275 HeroLevelUpDamage1
GalionLevel3165Upgrade_ObjectLevel3 HeroLevelUpDamage2
GalionLevel4270Upgrade_ObjectLevel4 HeroLevelUpDamage3
GalionLevel5390Upgrade_ObjectLevel5 HeroLevelUpDamage4
GalionLevel6525Upgrade_ObjectLevel6 HeroLevelUpDamage5
GalionLevel7675Upgrade_ObjectLevel7 HeroLevelUpDamage6
GalionLevel8840Upgrade_ObjectLevel8 HeroLevelUpDamage7
GalionLevel91,025 HeroLevelUpDamage8
GalionLevel101,225 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Woodland RealmFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:748

FactionMirkwood

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/mirkwood/galion.ini:2

MirkwoodGalion