Istari Acolyte
Infantry · INDIVIDUAL UNIT

Istari Acolyte

Requires Level 2 Kinn-lai Garrison Support Unit Limited to 5 When the Ithryn Luin settled in the far reaches of Middle-earth, they took on sages and wisemen that sought to array themselves against the sinister tendrils of evil that grasped at the hearts of many of the Easterlings, teaching them subtle magics to kindle the flame of resistance to the Dark Lord's influence.

Compare this unit ⇄
Cost350
Health / soldier650
Health / full battalion650
Attack range320
Movement speed60
Command points10

Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

IstariAcolyteWeapon · IstariAcolyte

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
320
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,000 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
5,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
MAGIC10010No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRange320320
WeaponSpeed300300
HitPercentage100100
DelayBetweenShots50005,000
PreAttackDelayGOBLIN_ARCHER_PREATTACKDELAY1,000
PreAttackTypePER_POSITION—
FiringDuration30003,000
AntiAirborneVehicleNo—
AntiAirborneMonsterNo—
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
ProjectileCollidesWithENEMIES NEUTRAL STRUCTURES WALLS—
Source definitiondata/ini/weapon.ini:77295

IstariAcolyteWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

NecromancerArmor · IstariAcolyte

Damage typeReceived
DEFAULT90%
SLASH90%
PIERCE75%
SPECIALIST65%
CAVALRY100%
CRUSH100%
SIEGE100%
FLAME10%
FROST10%
MAGIC25%
HERO150%
HERO_RANGED200%
STRUCTURAL70%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1465

NecromancerArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Purchase Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Allows Druid to use the Blessing of Aldaron ability Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53360

Command_PurchaseUpgradeBlessingofAldaron

upgrade / mode

Purchase Warding Stones (T)

Allows Druid to use the Warding Stones ability Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53407

Command_PurchaseUpgradeWardingStones

upgrade / mode

Purchase Disciple of the Ithryn Luin (C)

Allows Acolyte to use the Disciple of Ithryn Luin ability Target enemy building takes heavy damage Left click icon then left click on target

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53451

Command_PurchaseUpgradeIstariDisciple

upgrade / mode

Purchase Potion of Potency (V)

Druid permanently gains 200 health Allows Druid to use the Potion of Potency ability Targeted hero is partially healed and gains +25% armour for 30 seconds

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53511

Command_PurchaseUpgradePotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
RadiusCursorRadius150150
ReloadTime120000120,000
FlagsLIMIT_DISTANCE—
MaxCastRange300300

OCLSpecialPower ModuleTag_RestorationHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAldaronHeal—
OCLOCL_HealSpellHordeReplenishPing—
TriggerFXFX_ElrondHealSpecialPower—
CreateLocationCREATE_AT_LOCATION—
Source definitiondata/ini/commandbutton.ini:53380

Command_SpecialAbilityBlessingofAldaron

upgrade / mode

Purchase Warding Stones (T)

Allows Druid to use the Warding Stones ability Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour

Requires: Upgrade_BlessingofAldaron

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53407

Command_PurchaseUpgradeWardingStones

upgrade / mode

Purchase Disciple of the Ithryn Luin (C)

Allows Acolyte to use the Disciple of Ithryn Luin ability Target enemy building takes heavy damage Left click icon then left click on target

Requires: Upgrade_BlessingofAldaron

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53451

Command_PurchaseUpgradeIstariDisciple

upgrade / mode

Purchase Potion of Potency (V)

Druid permanently gains 200 health Allows Druid to use the Potion of Potency ability Targeted hero is partially healed and gains +25% armour for 30 seconds

Requires: Upgrade_BlessingofAldaron

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53511

Command_PurchaseUpgradePotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_BlessingofAldaron

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
RadiusCursorRadius150150
ReloadTime120000120,000
FlagsLIMIT_DISTANCE—
MaxCastRange300300

OCLSpecialPower ModuleTag_RestorationHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAldaronHeal—
OCLOCL_HealSpellHordeReplenishPing—
TriggerFXFX_ElrondHealSpecialPower—
CreateLocationCREATE_AT_LOCATION—
Source definitiondata/ini/commandbutton.ini:53380

Command_SpecialAbilityBlessingofAldaron

active

Warding Stones (T)

Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_TORNADO—
ReloadTime120000120,000
RadiusCursorRadius70.070
ViewObjectRange400400

UnpauseSpecialPowerUpgrade ModulTag_ElrondTornadoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
TriggeredByUpgrade_WardingStones—

OCLSpecialPower ModuleTag_OCLSpawnTornado

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
OCLOCL_WardingStones—
TriggerFXFX_WardingStonesFX—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53427

Command_SpecialPowerWardingStones

upgrade / mode

Purchase Disciple of the Ithryn Luin (C)

Allows Acolyte to use the Disciple of Ithryn Luin ability Target enemy building takes heavy damage Left click icon then left click on target

Requires: Upgrade_BlessingofAldaron, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53451

Command_PurchaseUpgradeIstariDisciple

upgrade / mode

Purchase Potion of Potency (V)

Druid permanently gains 200 health Allows Druid to use the Potion of Potency ability Targeted hero is partially healed and gains +25% armour for 30 seconds

Requires: Upgrade_BlessingofAldaron, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53511

Command_PurchaseUpgradePotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_BlessingofAldaron, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
RadiusCursorRadius150150
ReloadTime120000120,000
FlagsLIMIT_DISTANCE—
MaxCastRange300300

OCLSpecialPower ModuleTag_RestorationHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAldaronHeal—
OCLOCL_HealSpellHordeReplenishPing—
TriggerFXFX_ElrondHealSpecialPower—
CreateLocationCREATE_AT_LOCATION—
Source definitiondata/ini/commandbutton.ini:53380

Command_SpecialAbilityBlessingofAldaron

active

Warding Stones (T)

Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_TORNADO—
ReloadTime120000120,000
RadiusCursorRadius70.070
ViewObjectRange400400

UnpauseSpecialPowerUpgrade ModulTag_ElrondTornadoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
TriggeredByUpgrade_WardingStones—

OCLSpecialPower ModuleTag_OCLSpawnTornado

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
OCLOCL_WardingStones—
TriggerFXFX_WardingStonesFX—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53427

Command_SpecialPowerWardingStones

active

Disciple of the Ithryn Luin (C)

Target enemy building takes heavy damage Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
TriggeredByUpgrade_RitualofOak—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
SpecialWeaponIstariDiscipleWeapon—
WhichSpecialWeapon11
StartAbilityRange100.0100
SkipContinueYes—
UnpackTime14001,400
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:53471

Command_SpecialAbilityIstariDisciple

upgrade / mode

Purchase Potion of Potency (V)

Druid permanently gains 200 health Allows Druid to use the Potion of Potency ability Targeted hero is partially healed and gains +25% armour for 30 seconds

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53511

Command_PurchaseUpgradePotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
RadiusCursorRadius150150
ReloadTime120000120,000
FlagsLIMIT_DISTANCE—
MaxCastRange300300

OCLSpecialPower ModuleTag_RestorationHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAldaronHeal—
OCLOCL_HealSpellHordeReplenishPing—
TriggerFXFX_ElrondHealSpecialPower—
CreateLocationCREATE_AT_LOCATION—
Source definitiondata/ini/commandbutton.ini:53380

Command_SpecialAbilityBlessingofAldaron

active

Warding Stones (T)

Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_TORNADO—
ReloadTime120000120,000
RadiusCursorRadius70.070
ViewObjectRange400400

UnpauseSpecialPowerUpgrade ModulTag_ElrondTornadoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
TriggeredByUpgrade_WardingStones—

OCLSpecialPower ModuleTag_OCLSpawnTornado

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
OCLOCL_WardingStones—
TriggerFXFX_WardingStonesFX—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53427

Command_SpecialPowerWardingStones

upgrade / mode

Purchase Disciple of the Ithryn Luin (C)

Allows Acolyte to use the Disciple of Ithryn Luin ability Target enemy building takes heavy damage Left click icon then left click on target

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53451

Command_PurchaseUpgradeIstariDisciple

active

Potion of Potency (V)

Modifier Type: Spell Targeted hero is partially healed and gains +25% armour for 30 seconds Left click icon then left click on target hero

Cooldown 60s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
TriggeredByUpgrade_PotionofPotency—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponPotionofPotencyWeapon—
Source definitiondata/ini/commandbutton.ini:53531

Command_SpecialAbilityPotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
RadiusCursorRadius150150
ReloadTime120000120,000
FlagsLIMIT_DISTANCE—
MaxCastRange300300

OCLSpecialPower ModuleTag_RestorationHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAldaronHeal—
OCLOCL_HealSpellHordeReplenishPing—
TriggerFXFX_ElrondHealSpecialPower—
CreateLocationCREATE_AT_LOCATION—
Source definitiondata/ini/commandbutton.ini:53380

Command_SpecialAbilityBlessingofAldaron

upgrade / mode

Purchase Warding Stones (T)

Allows Druid to use the Warding Stones ability Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53407

Command_PurchaseUpgradeWardingStones

active

Disciple of the Ithryn Luin (C)

Target enemy building takes heavy damage Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
TriggeredByUpgrade_RitualofOak—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
SpecialWeaponIstariDiscipleWeapon—
WhichSpecialWeapon11
StartAbilityRange100.0100
SkipContinueYes—
UnpackTime14001,400
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:53471

Command_SpecialAbilityIstariDisciple

upgrade / mode

Purchase Potion of Potency (V)

Druid permanently gains 200 health Allows Druid to use the Potion of Potency ability Targeted hero is partially healed and gains +25% armour for 30 seconds

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53511

Command_PurchaseUpgradePotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_BlessingofAldaron, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
RadiusCursorRadius150150
ReloadTime120000120,000
FlagsLIMIT_DISTANCE—
MaxCastRange300300

OCLSpecialPower ModuleTag_RestorationHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAldaronHeal—
OCLOCL_HealSpellHordeReplenishPing—
TriggerFXFX_ElrondHealSpecialPower—
CreateLocationCREATE_AT_LOCATION—
Source definitiondata/ini/commandbutton.ini:53380

Command_SpecialAbilityBlessingofAldaron

upgrade / mode

Purchase Warding Stones (T)

Allows Druid to use the Warding Stones ability Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53407

Command_PurchaseUpgradeWardingStones

active

Disciple of the Ithryn Luin (C)

Target enemy building takes heavy damage Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
TriggeredByUpgrade_RitualofOak—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
SpecialWeaponIstariDiscipleWeapon—
WhichSpecialWeapon11
StartAbilityRange100.0100
SkipContinueYes—
UnpackTime14001,400
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:53471

Command_SpecialAbilityIstariDisciple

active

Potion of Potency (V)

Modifier Type: Spell Targeted hero is partially healed and gains +25% armour for 30 seconds Left click icon then left click on target hero

Cooldown 60s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
TriggeredByUpgrade_PotionofPotency—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponPotionofPotencyWeapon—
Source definitiondata/ini/commandbutton.ini:53531

Command_SpecialAbilityPotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
RadiusCursorRadius150150
ReloadTime120000120,000
FlagsLIMIT_DISTANCE—
MaxCastRange300300

OCLSpecialPower ModuleTag_RestorationHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAldaronHeal—
OCLOCL_HealSpellHordeReplenishPing—
TriggerFXFX_ElrondHealSpecialPower—
CreateLocationCREATE_AT_LOCATION—
Source definitiondata/ini/commandbutton.ini:53380

Command_SpecialAbilityBlessingofAldaron

upgrade / mode

Purchase Warding Stones (T)

Allows Druid to use the Warding Stones ability Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53407

Command_PurchaseUpgradeWardingStones

upgrade / mode

Purchase Disciple of the Ithryn Luin (C)

Allows Acolyte to use the Disciple of Ithryn Luin ability Target enemy building takes heavy damage Left click icon then left click on target

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53451

Command_PurchaseUpgradeIstariDisciple

active

Potion of Potency (V)

Modifier Type: Spell Targeted hero is partially healed and gains +25% armour for 30 seconds Left click icon then left click on target hero

Cooldown 60s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
TriggeredByUpgrade_PotionofPotency—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponPotionofPotencyWeapon—
Source definitiondata/ini/commandbutton.ini:53531

Command_SpecialAbilityPotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Allows Druid to use the Blessing of Aldaron ability Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion

Requires: Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53360

Command_PurchaseUpgradeBlessingofAldaron

active

Warding Stones (T)

Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_TORNADO—
ReloadTime120000120,000
RadiusCursorRadius70.070
ViewObjectRange400400

UnpauseSpecialPowerUpgrade ModulTag_ElrondTornadoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
TriggeredByUpgrade_WardingStones—

OCLSpecialPower ModuleTag_OCLSpawnTornado

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
OCLOCL_WardingStones—
TriggerFXFX_WardingStonesFX—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53427

Command_SpecialPowerWardingStones

upgrade / mode

Purchase Disciple of the Ithryn Luin (C)

Allows Acolyte to use the Disciple of Ithryn Luin ability Target enemy building takes heavy damage Left click icon then left click on target

Requires: Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53451

Command_PurchaseUpgradeIstariDisciple

upgrade / mode

Purchase Potion of Potency (V)

Druid permanently gains 200 health Allows Druid to use the Potion of Potency ability Targeted hero is partially healed and gains +25% armour for 30 seconds

Requires: Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53511

Command_PurchaseUpgradePotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Allows Druid to use the Blessing of Aldaron ability Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion

Requires: Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53360

Command_PurchaseUpgradeBlessingofAldaron

active

Warding Stones (T)

Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_TORNADO—
ReloadTime120000120,000
RadiusCursorRadius70.070
ViewObjectRange400400

UnpauseSpecialPowerUpgrade ModulTag_ElrondTornadoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
TriggeredByUpgrade_WardingStones—

OCLSpecialPower ModuleTag_OCLSpawnTornado

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
OCLOCL_WardingStones—
TriggerFXFX_WardingStonesFX—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53427

Command_SpecialPowerWardingStones

active

Disciple of the Ithryn Luin (C)

Target enemy building takes heavy damage Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
TriggeredByUpgrade_RitualofOak—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
SpecialWeaponIstariDiscipleWeapon—
WhichSpecialWeapon11
StartAbilityRange100.0100
SkipContinueYes—
UnpackTime14001,400
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:53471

Command_SpecialAbilityIstariDisciple

upgrade / mode

Purchase Potion of Potency (V)

Druid permanently gains 200 health Allows Druid to use the Potion of Potency ability Targeted hero is partially healed and gains +25% armour for 30 seconds

Requires: Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53511

Command_PurchaseUpgradePotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Allows Druid to use the Blessing of Aldaron ability Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53360

Command_PurchaseUpgradeBlessingofAldaron

active

Warding Stones (T)

Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_TORNADO—
ReloadTime120000120,000
RadiusCursorRadius70.070
ViewObjectRange400400

UnpauseSpecialPowerUpgrade ModulTag_ElrondTornadoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
TriggeredByUpgrade_WardingStones—

OCLSpecialPower ModuleTag_OCLSpawnTornado

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
OCLOCL_WardingStones—
TriggerFXFX_WardingStonesFX—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53427

Command_SpecialPowerWardingStones

active

Disciple of the Ithryn Luin (C)

Target enemy building takes heavy damage Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
TriggeredByUpgrade_RitualofOak—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
SpecialWeaponIstariDiscipleWeapon—
WhichSpecialWeapon11
StartAbilityRange100.0100
SkipContinueYes—
UnpackTime14001,400
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:53471

Command_SpecialAbilityIstariDisciple

active

Potion of Potency (V)

Modifier Type: Spell Targeted hero is partially healed and gains +25% armour for 30 seconds Left click icon then left click on target hero

Cooldown 60s

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
TriggeredByUpgrade_PotionofPotency—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponPotionofPotencyWeapon—
Source definitiondata/ini/commandbutton.ini:53531

Command_SpecialAbilityPotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Allows Druid to use the Blessing of Aldaron ability Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion

Requires: Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53360

Command_PurchaseUpgradeBlessingofAldaron

active

Warding Stones (T)

Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_TORNADO—
ReloadTime120000120,000
RadiusCursorRadius70.070
ViewObjectRange400400

UnpauseSpecialPowerUpgrade ModulTag_ElrondTornadoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
TriggeredByUpgrade_WardingStones—

OCLSpecialPower ModuleTag_OCLSpawnTornado

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
OCLOCL_WardingStones—
TriggerFXFX_WardingStonesFX—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53427

Command_SpecialPowerWardingStones

upgrade / mode

Purchase Disciple of the Ithryn Luin (C)

Allows Acolyte to use the Disciple of Ithryn Luin ability Target enemy building takes heavy damage Left click icon then left click on target

Requires: Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53451

Command_PurchaseUpgradeIstariDisciple

active

Potion of Potency (V)

Modifier Type: Spell Targeted hero is partially healed and gains +25% armour for 30 seconds Left click icon then left click on target hero

Cooldown 60s

Requires: Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
TriggeredByUpgrade_PotionofPotency—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponPotionofPotencyWeapon—
Source definitiondata/ini/commandbutton.ini:53531

Command_SpecialAbilityPotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_PotionofPotency, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Allows Druid to use the Blessing of Aldaron ability Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion

Requires: Upgrade_RitualofOak

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53360

Command_PurchaseUpgradeBlessingofAldaron

upgrade / mode

Purchase Warding Stones (T)

Allows Druid to use the Warding Stones ability Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour

Requires: Upgrade_RitualofOak

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53407

Command_PurchaseUpgradeWardingStones

active

Disciple of the Ithryn Luin (C)

Target enemy building takes heavy damage Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
TriggeredByUpgrade_RitualofOak—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
SpecialWeaponIstariDiscipleWeapon—
WhichSpecialWeapon11
StartAbilityRange100.0100
SkipContinueYes—
UnpackTime14001,400
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:53471

Command_SpecialAbilityIstariDisciple

upgrade / mode

Purchase Potion of Potency (V)

Druid permanently gains 200 health Allows Druid to use the Potion of Potency ability Targeted hero is partially healed and gains +25% armour for 30 seconds

Requires: Upgrade_RitualofOak

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53511

Command_PurchaseUpgradePotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Allows Druid to use the Blessing of Aldaron ability Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53360

Command_PurchaseUpgradeBlessingofAldaron

upgrade / mode

Purchase Warding Stones (T)

Allows Druid to use the Warding Stones ability Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53407

Command_PurchaseUpgradeWardingStones

active

Disciple of the Ithryn Luin (C)

Target enemy building takes heavy damage Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
TriggeredByUpgrade_RitualofOak—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
SpecialWeaponIstariDiscipleWeapon—
WhichSpecialWeapon11
StartAbilityRange100.0100
SkipContinueYes—
UnpackTime14001,400
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:53471

Command_SpecialAbilityIstariDisciple

active

Potion of Potency (V)

Modifier Type: Spell Targeted hero is partially healed and gains +25% armour for 30 seconds Left click icon then left click on target hero

Cooldown 60s

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
TriggeredByUpgrade_PotionofPotency—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponPotionofPotencyWeapon—
Source definitiondata/ini/commandbutton.ini:53531

Command_SpecialAbilityPotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_PotionofPotency, Upgrade_RitualofOak

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Allows Druid to use the Blessing of Aldaron ability Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion

Requires: Upgrade_PotionofPotency

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53360

Command_PurchaseUpgradeBlessingofAldaron

upgrade / mode

Purchase Warding Stones (T)

Allows Druid to use the Warding Stones ability Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour

Requires: Upgrade_PotionofPotency

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53407

Command_PurchaseUpgradeWardingStones

upgrade / mode

Purchase Disciple of the Ithryn Luin (C)

Allows Acolyte to use the Disciple of Ithryn Luin ability Target enemy building takes heavy damage Left click icon then left click on target

Requires: Upgrade_PotionofPotency

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:53451

Command_PurchaseUpgradeIstariDisciple

active

Potion of Potency (V)

Modifier Type: Spell Targeted hero is partially healed and gains +25% armour for 30 seconds Left click icon then left click on target hero

Cooldown 60s

Requires: Upgrade_PotionofPotency

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
TriggeredByUpgrade_PotionofPotency—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponPotionofPotencyWeapon—
Source definitiondata/ini/commandbutton.ini:53531

Command_SpecialAbilityPotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_PotionofPotency

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Blessing of Aldaron (R)

Nearby Woodmen Hunters are passively healed over time Can be cast on friendly battalions to moderately heal them and replenish one fallen unit per battalion Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
RadiusCursorRadius150150
ReloadTime120000120,000
FlagsLIMIT_DISTANCE—
MaxCastRange300300

OCLSpecialPower ModuleTag_RestorationHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAldaronHeal—
OCLOCL_HealSpellHordeReplenishPing—
TriggerFXFX_ElrondHealSpecialPower—
CreateLocationCREATE_AT_LOCATION—
Source definitiondata/ini/commandbutton.ini:53380

Command_SpecialAbilityBlessingofAldaron

active

Warding Stones (T)

Places a temporary circle of Warding Stones Friendly units within the circle receive +33% armour Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_TORNADO—
ReloadTime120000120,000
RadiusCursorRadius70.070
ViewObjectRange400400

UnpauseSpecialPowerUpgrade ModulTag_ElrondTornadoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
TriggeredByUpgrade_WardingStones—

OCLSpecialPower ModuleTag_OCLSpawnTornado

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerSpawnWardingStones—
OCLOCL_WardingStones—
TriggerFXFX_WardingStonesFX—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53427

Command_SpecialPowerWardingStones

active

Disciple of the Ithryn Luin (C)

Target enemy building takes heavy damage Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
TriggeredByUpgrade_RitualofOak—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIstariAcolyteZorp—
SpecialWeaponIstariDiscipleWeapon—
WhichSpecialWeapon11
StartAbilityRange100.0100
SkipContinueYes—
UnpackTime14001,400
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:53471

Command_SpecialAbilityIstariDisciple

active

Potion of Potency (V)

Modifier Type: Spell Targeted hero is partially healed and gains +25% armour for 30 seconds Left click icon then left click on target hero

Cooldown 60s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
TriggeredByUpgrade_PotionofPotency—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLurtzCripple—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponPotionofPotencyWeapon—
Source definitiondata/ini/commandbutton.ini:53531

Command_SpecialAbilityPotionofPotency

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_BlessingofAldaron, Upgrade_PotionofPotency, Upgrade_RitualofOak, Upgrade_WardingStones

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel5

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_DruidLeadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameDruidLeadership—
TriggeredByUpgrade_ObjectLevel5—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +KinnlaiWarrior +KinnLaiVeteran ALLIES—
Source definitiondata/ini/object/goodfaction/units/dorwinion/istariacolyte.ini:556

AttributeModifierAuraUpdate ModuleTag_DruidLeadership

Battalion composition & progression

Member templateCountHealth each
IstariAcolyte1650
Experience and level upgrades (1)
Level definitionXP requirementUpgrades / modifiers
DruidLevel5280Upgrade_ObjectLevel5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
DorwinionKinn-lai GarrisonUpgrade_ArnorBarracksLevel2
Trace

Starting builder → DummyBuilder replacement → RhovanionPorter → AvariBarracks → KinnLaiGarrisonCommandSet → Command_ConstructIstariAcolyte

Source definitiondata/ini/commandbutton.ini:11018

Command_ConstructIstariAcolyte

DorwinionKinn-lai GarrisonUpgrade_ArnorBarracksLevel2
Trace

Starting builder → DummyBuilder replacement → RhovanionPorter → AvariBarracks → KinnLaiGarrisonCommandSetLevel2_FS → Command_ConstructIstariAcolyte

Source definitiondata/ini/commandbutton.ini:11018

Command_ConstructIstariAcolyte

DorwinionKinn-lai GarrisonUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3
Trace

Starting builder → DummyBuilder replacement → RhovanionPorter → AvariBarracks → KinnLaiGarrisonCommandSetLevel3_FS → Command_ConstructIstariAcolyte

Source definitiondata/ini/commandbutton.ini:11018

Command_ConstructIstariAcolyte

DorwinionKinn-lai GarrisonUpgrade_Arkenstone, Upgrade_ArnorBarracksLevel2
Trace

Starting fortress → MirkwoodFortress → RhovanionPorter → AvariBarracks → KinnLaiGarrisonCommandSet → Command_ConstructIstariAcolyte

Source definitiondata/ini/commandbutton.ini:11018

Command_ConstructIstariAcolyte

DorwinionKinn-lai GarrisonUpgrade_Arkenstone, Upgrade_ArnorBarracksLevel2
Trace

Starting fortress → MirkwoodFortress → RhovanionPorter → AvariBarracks → KinnLaiGarrisonCommandSetLevel2_FS → Command_ConstructIstariAcolyte

Source definitiondata/ini/commandbutton.ini:11018

Command_ConstructIstariAcolyte

DorwinionKinn-lai GarrisonUpgrade_Arkenstone, Upgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3
Trace

Starting fortress → MirkwoodFortress → RhovanionPorter → AvariBarracks → KinnLaiGarrisonCommandSetLevel3_FS → Command_ConstructIstariAcolyte

Source definitiondata/ini/commandbutton.ini:11018

Command_ConstructIstariAcolyte

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/dorwinion/istariacolyte.ini:1

IstariAcolyte