Uruk-hai Man-slayers
Infantry · 8 SOLDIERS

Uruk-hai Man-slayers

Requires Level 3 Uruk Pit Hero Unit. Limited to 2 Strong vs. All Unit Types Driven mad by the scent of Man-flesh, these deranged creatures are capable of cleaving through armour and sustaining wounds that would kill ordinary orcs and uruks.

Compare this unit ⇄
Cost1,500
Health / soldier625
Health / full battalion5,000
Attack range11.5
Movement speed60
Command points120

Base statistics · Build time: 70s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

IsengardFanaticSword · IsengardFanatic

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
567 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1205No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsISENGARD_FANATIC_DELAYBETWEENSHOTS1,000
PreAttackDelayISENGARD_FANATIC_PREATTACKDELAY567
PreAttackTypePER_SHOT—
FiringDurationISENGARD_FANATIC_FIRINGDURATION633
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:32345

IsengardFanaticSword

player upgrade

PRIMARY

IsengardFanaticSwordDrainHealth · IsengardFanatic

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
567 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1205No upgrade gate specified
HERO1205No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsISENGARD_FANATIC_DELAYBETWEENSHOTS1,000
PreAttackDelayISENGARD_FANATIC_PREATTACKDELAY567
PreAttackTypePER_SHOT—
FiringDurationISENGARD_FANATIC_FIRINGDURATION633
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:64533

IsengardFanaticSwordDrainHealth

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

IsengardFanaticArmor · IsengardFanatic

Damage typeReceived
DEFAULT60%
SLASH35%
PIERCE50%
SPECIALIST25%
CRUSH30%
CAVALRY75%
SIEGE50%
FLAME25%
FROST25%
MAGIC100%
HERO80%
HERO_RANGED100%
POISON75%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:715

IsengardFanaticArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Bane of the Rohirrim

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:1650

Command_SpecialAbilityStoneWall

active

Twisted Frenzy (R)

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000
Source definitiondata/ini/commandbutton.ini:1624

Command_SpecialAbilityDeathWish

active

Scent of Blood (T)

Requires Level 5 Man-slayers regain health per hit Passive ability When activated, Man-slayers gain +33% movement speed for 20 seconds Left click to activate

Cooldown 180s

Requires: Upgrade_MiniHordeLvl5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime180000180,000
Source definitiondata/ini/commandbutton.ini:1600

Command_DeathBringerHealthRegen

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_MiniHordeLvl7

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_MiniHordeLvl7—
Source definitiondata/ini/object/evilfaction/units/isengard/isengardfanatic.ini:611

WeaponSetUpgrade WeaponSetUpgradeModuleTag

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierUpgrade ModuleTag_DwarfToughness

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
AttributeModifierFanaticStoneWall—

FanaticStoneWall

PropertyGame valueResolved value
CategoryWEAPON—
ModifierRESIST_KNOCKBACK 100%—
ModifierCRUSHED_DECELERATE 400%—
Duration00
Source definitiondata/ini/object/evilfaction/units/isengard/isengardfanatic.ini:649

AttributeModifierUpgrade ModuleTag_DwarfToughness

Battalion composition & progression

Member templateCountHealth each
IsengardFanatic8625
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
EvilMiniHordeLevel11Upgrade_ObjectLevel1
EvilMiniHordeLevel280Upgrade_MiniHordeLvl2 Upgrade_ObjectLevel2 MiniHordeBonusRank2
EvilMiniHordeLevel3160Upgrade_MiniHordeLvl3 MiniHordeBonusRank3
EvilMiniHordeLevel4240Upgrade_MiniHordeLvl4 MiniHordeBonusRank4
EvilMiniHordeLevel5320Upgrade_MiniHordeLvl5 MiniHordeBonusRank5
EvilMiniHordeLevel6400 MiniHordeBonusRank6
EvilMiniHordeLevel7480Upgrade_MiniHordeLvl7 MiniHordeBonusRank7
EvilMiniHordeLevel8560 MiniHordeBonusRank8
EvilMiniHordeLevel9640 MiniHordeBonusRank9
EvilMiniHordeLevel10720Upgrade_MiniHordeLvl10 MiniHordeBonusRank10
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
IsengardFortressUpgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPitCommandSetLevel1 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPitCommandSetLevel2 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPitCommandSetLevel3 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel1 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel2 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel3 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel1 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel2 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel3 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel1 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

IsengardFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel3 → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPitCommandSetLevel1_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPitCommandSetLevel2_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPitCommandSetLevel3_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel1_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel2_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel3_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel1_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel2_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel3_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel1_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

White HandFortressUpgrade_CanTaunt, Upgrade_IsengardUrukPitLevel2, Upgrade_IsengardUrukPitLevel3
Trace

Starting builder → IsengardPorter → IsengardUrukPit → IsengardUrukPit → IsengardUrukPitCommandSetLevel3_WhiteHand → Command_ConstructIsengardBerserkerHorde

Source definitiondata/ini/commandbutton.ini:17480

Command_ConstructIsengardBerserkerHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/hordes/isengard/isengardberserkerhorde.ini:1

IsengardBerserkerHorde