Ashâmar-sharâhul
Infantry · 8 SOLDIERS

Ashâmar-sharâhul

Iron Hills Guards Requires Level 3 Iron Hills Redoubt Limited to 3 Strong vs. Infantry Battle-hardened and unyielding, the Ashâmar-sharâhul are wardens of the Halls of Ironfoot, tasked with keeping safe their Lord and his kin.

Compare this unit ⇄
Cost1,000
Health / soldier450
Health / full battalion3,600
Attack range11.5
Movement speed40
Command points80

Base statistics · Build time: 20s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

IronHillsGuardAxe · IronHillsGuard_BotFA

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH1507No upgrade gate specified
SLASH1007Requires Upgrade_DwarvenForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots10001,000
PreAttackDelay500500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration10001,000
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
Source definitiondata/ini/weapon.ini:29190

IronHillsGuardAxe

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

KhazadUzbadulArmor · IronHillsGuard_BotFA

Damage typeReceived
DEFAULT30%
SLASH17%
PIERCE9%
SPECIALIST15%
CRUSH60%
SIEGE50%
FLAME50%
FROST50%
MAGIC50%
HERO50%
HERO_RANGED50%
CAVALRY55%
STRUCTURAL15%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1146

KhazadUzbadulArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Rising Anger

Consecutive attacks temporarily increase attack damage by 5% up to a maximum of 25% Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:41862

Command_Command_SpecialAbilityRisingAnger

active

Staunch Defenders (R)

Heroes nearby the Ashâmar-sharâhul are granted +10% armour and damage Passive ability At level 3 can be activated to pull enemies nearby the Ashâmar-sharâhul towards them Left click to activate

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:41942

Command_SpecialAbilityStaunchDefenderLeadershipIH

active

Hymn of Durin (T)

Requires Level 4 The Ashâmar-sharâhul sound an intimidating chant, reducing armour of nearby enemy units by 35% for 20 seconds Left click to activate

Cooldown 240s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime240000240,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterStarterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKhazadSong2—
TriggeredByUpgrade_ObjectLevel4—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKhazadSong2—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_HaldirLastStandUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKhazadSong2—
SkipContinueYes—
SpecialWeaponFaramirAmbushWeapon1—
TriggerAttributeModifierHymnOfDurinSelf—
AttributeModifierDuration2000020,000
UnpackTime11
ChainedButtonCommand_SpecialAbilitySongOfDurinPart2—
TriggerSoundAragornBladeMaster—
Source definitiondata/ini/commandbutton.ini:42847

Command_SpecialAbilitySongOfDurinIH

upgrade / mode

Purchase Khûzdul Runes (C)

Upgrades this battalion with Khûzdul Runes Increases the damage done by melee weapons

Requires: Upgrade_TechnologyDwarvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:86300

Command_PurchaseUpgradeDwarvenForgedBladesIH_BotFA

upgrade / mode

Purchase Iron Hills Banner (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:86312

Command_PurchaseUpgradeDwarvenBasicTrainingIH_BotFA

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Rising Anger

Consecutive attacks temporarily increase attack damage by 5% up to a maximum of 25% Passive ability

Cooldown 0s

Requires: Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:41862

Command_Command_SpecialAbilityRisingAnger

active

Staunch Defenders (R)

Heroes nearby the Ashâmar-sharâhul are granted +10% armour and damage Passive ability At level 3 can be activated to pull enemies nearby the Ashâmar-sharâhul towards them Left click to activate

Cooldown 300s

Requires: Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WORD_OF_POWER—
ReloadTime300000300,000
InitiateSoundKhazadUzbadulVoiceStaunchDefender—

UnpauseSpecialPowerUpgrade ModuleTag_DefenderEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStaunchDefender—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_DefenderStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStaunchDefender—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_DefenderWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStaunchDefender—
WhichSpecialWeapon11
SkipContinueYes—
UnpackTime00
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
StartAbilityRange100.0100
SpecialWeaponStaunchDefenderWeapon—
Source definitiondata/ini/commandbutton.ini:41953

Command_SpecialAbilityStaunchDefenderIH

active

Hymn of Durin (T)

Requires Level 4 The Ashâmar-sharâhul sound an intimidating chant, reducing armour of nearby enemy units by 35% for 20 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime240000240,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterStarterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKhazadSong2—
TriggeredByUpgrade_ObjectLevel4—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKhazadSong2—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_HaldirLastStandUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKhazadSong2—
SkipContinueYes—
SpecialWeaponFaramirAmbushWeapon1—
TriggerAttributeModifierHymnOfDurinSelf—
AttributeModifierDuration2000020,000
UnpackTime11
ChainedButtonCommand_SpecialAbilitySongOfDurinPart2—
TriggerSoundAragornBladeMaster—
Source definitiondata/ini/commandbutton.ini:42847

Command_SpecialAbilitySongOfDurinIH

upgrade / mode

Purchase Khûzdul Runes (C)

Upgrades this battalion with Khûzdul Runes Increases the damage done by melee weapons

Requires: Upgrade_ObjectLevel3, Upgrade_TechnologyDwarvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:86300

Command_PurchaseUpgradeDwarvenForgedBladesIH_BotFA

upgrade / mode

Purchase Iron Hills Banner (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_ObjectLevel3, Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:86312

Command_PurchaseUpgradeDwarvenBasicTrainingIH_BotFA

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Horde Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
ScanWidth60.060
Source definitiondata/ini/object/goodfaction/hordes/dwarven/ironhillsguardhorde.ini:143

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Attribute Modifier Aura Update

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_KingsguardLeadershipHeroes

PropertyGame valueResolved value
StartsActiveYes—
BonusNameStaunchDefenderLeadership—
RefreshDelay20002,000
Range200200
ObjectFilterANY +HERO ALLIES—
Source definitiondata/ini/object/goodfaction/hordes/dwarven/ironhillsguardhorde.ini:501

AttributeModifierAuraUpdate ModuleTag_KingsguardLeadershipHeroes

active

Charge Attack (W)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_CHARGE_ATTACK—
ReloadTime120000120,000
InitiateAtLocationSoundSpellElvenSummon—

SpecialPowerModule ModuleTag_ChargeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenCharge—
UpdateModuleStartsAttackYes—
InitiateSoundDwarfGuardianBullRushMS—

SpecialAbilityUpdate ModuleTag_ChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenCharge—
StartAbilityRange150.0150
AbilityAbortRange50.050
PreparationTime00
PackTime30003,000
TriggerSoundDwarfBullRushMS—
TriggerAttributeModifierDwarvenChargeBonus—
AttributeModifierDuration1000010,000
ChargeAttackSpeedBoostYes—
IgnoreFacingCheckYes—
Source definitiondata/ini/commandbutton.ini:25795

Command_DwarvenGuardianChargeAttack

upgrade / mode

Purchase Dwarven Plate (T)

Upgrades this battalion with Dwarven Plate Significantly reduces the amount of damage taken

Requires: Upgrade_TechnologyDwarvenMithrilMail

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12544

Command_PurchaseUpgradeDwarvenMithrilMail

upgrade / mode

Purchase Khûzdul Runes (C)

Upgrades this battalion with Khûzdul Runes Increases the damage done by melee weapons

Requires: Upgrade_TechnologyDwarvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12178

Command_PurchaseUpgradeDwarvenForgedBlades

upgrade / mode

Purchase Thrór's Banners (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:13047

Command_PurchaseUpgradeDwarvenBasicTraining

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlade_UpgradeGuardian

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenForgedBlades—
ShowSubObjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/dwarven/ironhillsguard.ini:432

SubObjectsUpgrade ForgedBlade_UpgradeGuardian

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff1

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RisingAngerWeaponEggBotFA—
Count22
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff1—

TerrorOfTheMountainSelfBuff1

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/ironhillsguard.ini:546

LargeGroupBonusUpdate ModuleTag_HatredBuff1

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff2

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RisingAngerWeaponEggBotFA—
Count33
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff2—

TerrorOfTheMountainSelfBuff2

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/ironhillsguard.ini:555

LargeGroupBonusUpdate ModuleTag_HatredBuff2

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff3

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RisingAngerWeaponEggBotFA—
Count44
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff3—

TerrorOfTheMountainSelfBuff3

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/ironhillsguard.ini:564

LargeGroupBonusUpdate ModuleTag_HatredBuff3

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff4

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RisingAngerWeaponEggBotFA—
Count55
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff4—

TerrorOfTheMountainSelfBuff4

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/ironhillsguard.ini:573

LargeGroupBonusUpdate ModuleTag_HatredBuff4

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff5

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RisingAngerWeaponEggBotFA—
Count66
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff5—

TerrorOfTheMountainSelfBuff5

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/ironhillsguard.ini:582

LargeGroupBonusUpdate ModuleTag_HatredBuff5

Battalion composition & progression

Member templateCountHealth each
IronHillsGuard_BotFA8450
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
ArthedainEliteLevel11Upgrade_ObjectLevel1
ArthedainEliteLevel270Upgrade_ObjectLevel2 Upgrade_GondorBasicTraining GoodEliteBonusRank2
ArthedainEliteLevel3140Upgrade_ObjectLevel3 GoodEliteBonusRank3
ArthedainEliteLevel4210Upgrade_ObjectLevel4 GoodEliteBonusRank4
ArthedainEliteLevel5280Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel3, Upgrade_SonsOfElrond
Trace

Starting builder → DwarvenPorter → DwarvenSiegeWorks → DwarvenBarracksXCommandSet → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel2, Upgrade_DwarvenForgeWorksLevel3, Upgrade_SonsOfElrond
Trace

Starting builder → DwarvenPorter → DwarvenSiegeWorks → DwarvenBarracksXCommandSetLevel2 → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel3, Upgrade_SonsOfElrond
Trace

Starting builder → DwarvenPorter → DwarvenSiegeWorks → DwarvenBarracksXCommandSetLevel3 → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel2, Upgrade_DwarvenForgeWorksLevel3, Upgrade_SonsOfElrond
Trace

Starting builder → DwarvenPorter → DwarvenSiegeWorks → DwarvenSiegeWorks → DwarvenBarracksXCommandSet → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel2, Upgrade_DwarvenForgeWorksLevel3, Upgrade_SonsOfElrond
Trace

Starting builder → DwarvenPorter → DwarvenSiegeWorks → DwarvenSiegeWorks → DwarvenBarracksXCommandSetLevel2 → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel2, Upgrade_DwarvenForgeWorksLevel3, Upgrade_SonsOfElrond
Trace

Starting builder → DwarvenPorter → DwarvenSiegeWorks → DwarvenSiegeWorks → DwarvenBarracksXCommandSetLevel3 → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel3, Upgrade_DwarvenFortressMightyCatapult, Upgrade_SonsOfElrond
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenSiegeWorks → DwarvenBarracksXCommandSet → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel2, Upgrade_DwarvenForgeWorksLevel3, Upgrade_DwarvenFortressMightyCatapult, Upgrade_SonsOfElrond
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenSiegeWorks → DwarvenBarracksXCommandSetLevel2 → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel3, Upgrade_DwarvenFortressMightyCatapult, Upgrade_SonsOfElrond
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenSiegeWorks → DwarvenBarracksXCommandSetLevel3 → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel2, Upgrade_DwarvenForgeWorksLevel3, Upgrade_DwarvenFortressMightyCatapult, Upgrade_SonsOfElrond
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenSiegeWorks → DwarvenSiegeWorks → DwarvenBarracksXCommandSet → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel2, Upgrade_DwarvenForgeWorksLevel3, Upgrade_DwarvenFortressMightyCatapult, Upgrade_SonsOfElrond
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenSiegeWorks → DwarvenSiegeWorks → DwarvenBarracksXCommandSetLevel2 → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

Ered LuinErebor RedoubtUpgrade_DwarvenForgeWorksLevel2, Upgrade_DwarvenForgeWorksLevel3, Upgrade_DwarvenFortressMightyCatapult, Upgrade_SonsOfElrond
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenSiegeWorks → DwarvenSiegeWorks → DwarvenBarracksXCommandSetLevel3 → Command_ConstructIronHillsGuardHorde_BotFA

Source definitiondata/ini/commandbutton.ini:86248

Command_ConstructIronHillsGuardHorde_BotFA

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/dwarven/ironhillsguardhorde.ini:418

IronHillsGuardHorde_BotFA