GondorKnightsofDolHorde
Cavalry · 10 SOLDIERS

GondorKnightsofDolHorde

Compare this unit ⇄
Cost1,300
Health / soldier700
Health / full battalion7,000
Attack range11.5
Movement speed100
Command points100

Base statistics · Build time: 45s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

DolAmrothLancerLance · GondorKnightsofDol

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
CAVALRY1150No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsGONDOR_KNIGHTSOFDOL_DELAYBETWEENSHOTS1,000
PreAttackDelayGONDOR_KNIGHTSOFDOL_PREATTACKDELAY500
FiringDurationGONDOR_KNIGHTSOFDOL_FIRINGDURATION1,000
PreAttackTypePER_SHOT—
Source definitiondata/ini/weapon.ini:10887

DolAmrothLancerLance

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

DolAmrothKnightArmor · GondorKnightsofDol

Damage typeReceived
DEFAULT35%
SLASH20%
PIERCE20%
SPECIALIST120%
CRUSH30%
SIEGE50%
FLAME25%
FROST25%
MAGIC50%
HERO85%
HERO_RANGED85%
POISON85%
CAVALRY40%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:856

DolAmrothKnightArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Amroth for Gondor (R)

Cooldown 360s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime360000360,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
TriggeredByUpgrade_MiniHordeLvl5—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierKnightsofDolCharge—
AttributeModifierAffectsSelfYes—
AttributeModifierFXFX_SwanKnightsGloriousChargeFX—
InitiateSoundKnightsDolAmrothGloriousCharge—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:14740

Command_ChargeofGlory

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Horde Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
ScanWidth70.070
Source definitiondata/ini/object/goodfaction/hordes/men/knightsofdolamroth.ini:129

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_IDubThee

Effect values & implementation

AttributeModifierUpgrade ModuleTag_IDubThee

PropertyGame valueResolved value
TriggeredByUpgrade_IDubThee—
AttributeModifierIDubTheeExperience—

IDubTheeExperience

PropertyGame valueResolved value
CategoryLEVEL—
ModifierEXPERIENCE 125%—
Duration00
FXFX_IDubThee—
Source definitiondata/ini/object/goodfaction/hordes/men/knightsofdolamroth.ini:173

AttributeModifierUpgrade ModuleTag_IDubThee

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_HealHordeMembers

PropertyGame valueResolved value
HealOnlyIfNotInCombatYes—
HealOnlyIfNotUnderAttackYes—
StartsActiveYes—
HealingAmount44
HealingDelay50005,000
KindOfINFANTRY CAVALRY—
UnitHealPulseFXFX_SpellHealUnitHealBuff—
AffectsContainedYes—
NonStackableYes—
Source definitiondata/ini/object/goodfaction/hordes/men/knightsofdolamroth.ini:219

AutoHealBehavior ModuleTag_HealHordeMembers

active

Inspiration

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:14729

Command_KnightsofDolInspiration

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_IDubThee

Effect values & implementation

AttributeModifierUpgrade ModuleTag_IDubThee

PropertyGame valueResolved value
TriggeredByUpgrade_IDubThee—
AttributeModifierIDubTheeExperience—

IDubTheeExperience

PropertyGame valueResolved value
CategoryLEVEL—
ModifierEXPERIENCE 125%—
Duration00
FXFX_IDubThee—
Source definitiondata/ini/object/goodfaction/units/men/knightsofdolamroth.ini:609

AttributeModifierUpgrade ModuleTag_IDubThee

Battalion composition & progression

Member templateCountHealth each
GondorKnightsofDol10700
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
GoodMiniHordeLevel11Upgrade_ObjectLevel1
GoodMiniHordeLevel280Upgrade_MiniHordeLvl2 Upgrade_ObjectLevel2 MiniHordeBonusRank2
GoodMiniHordeLevel3160Upgrade_MiniHordeLvl3 Upgrade_ObjectLevel3 MiniHordeBonusRank3
GoodMiniHordeLevel4240Upgrade_MiniHordeLvl4 Upgrade_ObjectLevel4 MiniHordeBonusRank4
GoodMiniHordeLevel5320Upgrade_MiniHordeLvl5 Upgrade_ObjectLevel5 MiniHordeBonusRank5
GoodMiniHordeLevel6400Upgrade_MiniHordeLvl6 Upgrade_ObjectLevel6 MiniHordeBonusRank6
GoodMiniHordeLevel7480Upgrade_MiniHordeLvl7 Upgrade_ObjectLevel7 MiniHordeBonusRank7
GoodMiniHordeLevel8560Upgrade_MiniHordeLvl8 Upgrade_ObjectLevel8 MiniHordeBonusRank8
GoodMiniHordeLevel9640Upgrade_MiniHordeLvl9 Upgrade_ObjectLevel9 MiniHordeBonusRank9
GoodMiniHordeLevel10720Upgrade_MiniHordeLvl10 Upgrade_ObjectLevel10 MiniHordeBonusRank10
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Dol AmrothDol Amroth Royal StablesUpgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSet → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_GondorStableLevel2, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel2 → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel3 → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSet → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_GondorStableLevel2, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel2 → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel3 → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_MountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSet → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_GondorStableLevel2, Upgrade_MountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel2 → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_MountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel3 → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_MountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → fortress_dolamroth → DolAmrothFortressCitadel → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSet → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_GondorStableLevel2, Upgrade_MountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → fortress_dolamroth → DolAmrothFortressCitadel → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel2 → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_MountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → fortress_dolamroth → DolAmrothFortressCitadel → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel3 → Command_ConstructKnightsOfDolAmroth

Source definitiondata/ini/commandbutton.ini:70234

Command_ConstructKnightsOfDolAmroth

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/men/knightsofdolamroth.ini:3

GondorKnightsofDolHorde