Elite Pikemen
Strong vs. Cavalry
'Dorwinion is a rich and fertile land, selling its excellent wine for high prices, and its soldiers, known as legionnaires, are well-fed and well-equipped - and often quite drunk.'
Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
DorwinionPike · DorwinionFighter
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.35Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.500 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.0
Damage type
Damage / hit
Splash radius
Conditions
SPECIALIST
65
Unknown
Without Upgrade_DominateTroll
SPECIALIST
130
Unknown
Requires Upgrade_DominateTroll
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
35.0
35
MeleeWeapon
Yes
—
DelayBetweenShots
GONDOR_SPEARMEN_DELAYBETWEENSHOTS
1,000
ClipSize
INFINITE_CLIP_SIZE
0
PreAttackDelay
GONDOR_SPEARMEN_PREATTACKDELAY
500
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FireFlankFX
FX_Flanking
—
FiringDuration
GONDOR_SPEARMEN_FIRINGDURATION
1,000
Source definitiondata/ini/weapon.ini:23438
DorwinionPike
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
DorwinionArmor · DorwinionFighter
Damage type
Received
DEFAULT
80%
SLASH
100%
PIERCE
70%
SPECIALIST
70%
CAVALRY
25%
CRUSH
5%
SIEGE
90%
FLAME
100%
FROST
100%
MAGIC
100%
HERO
200%
HERO_RANGED
200%
STRUCTURAL
55%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:3887
DorwinionArmor
player upgrade
DorwinionArmor · DorwinionFighter
Damage type
Received
DEFAULT
80%
SLASH
100%
PIERCE
70%
SPECIALIST
70%
CAVALRY
25%
CRUSH
5%
SIEGE
90%
FLAME
100%
FROST
100%
MAGIC
100%
HERO
200%
HERO_RANGED
200%
STRUCTURAL
55%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:3887
DorwinionArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Drunken Courage (W)
Requires level 2
Dorwinion Legionnaires gain +33% damage and resistance to fear and terror at the cost of -15% armour for 20 seconds
Left click to activate
Cooldown 180s
Requires: Upgrade_ObjectLevel2
Effect values & implementation
Property
Game value
Resolved value
Enum
SPECIAL_HERO_MODE
—
ReloadTime
180000
180,000
Source definitiondata/ini/commandbutton.ini:1711
Command_SpecialAbilityDrunkenCourage
upgrade / mode
Purchase Avarin Steel (C)
Upgrades this battalion with Khûzdul Runes
Increases the damage done by melee weapons
Requires level 2
Dorwinion Legionnaires gain +33% damage and resistance to fear and terror at the cost of -15% armour for 20 seconds
Left click to activate
Requires level 2
Dorwinion Legionnaires gain +33% damage and resistance to fear and terror at the cost of -15% armour for 20 seconds
Left click to activate
Requires level 2
Dorwinion Legionnaires gain +33% damage and resistance to fear and terror at the cost of -15% armour for 20 seconds
Left click to activate
Requires level 2
Dorwinion Legionnaires gain +33% damage and resistance to fear and terror at the cost of -15% armour for 20 seconds
Left click to activate
Requires level 2
Dorwinion Legionnaires gain +33% damage and resistance to fear and terror at the cost of -15% armour for 20 seconds
Left click to activate
Requires level 2
Dorwinion Legionnaires gain +33% damage and resistance to fear and terror at the cost of -15% armour for 20 seconds
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.