Uthâk
Infantry · 12 SOLDIERS

Uthâk

Armed Miners Strong vs. Pikemen and Structures Increase mineshaft resource output as they level up Horde Bonus Modifier Type: Spell All Miners gain +25% damage and +25% armour when gathered in numbers of 60 or more Only one battalion of miners may be trained per mineshaft. Lost miners may be retrained at their respective home mineshaft Among Dwarves, mining is a profession of great necessity and renown. All Dwarf-youths serve several years in a mining company. The best of them never leave.

Compare this unit ⇄
Cost250
Health / soldier185
Health / full battalion2,220
Attack range11.5
Movement speed50
Command points48

Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

DwarvenMinerPickaxe · ArmedMiner

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH400Without Upgrade_HorseDiscipline
SLASH400Requires Upgrade_HorseDiscipline
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots10001,000
PreAttackDelay500500
PreAttackTypePER_SHOT—
RadiusDamageAffectsENEMIES NEUTRALS—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration10001,000
Source definitiondata/ini/weapon.ini:28898

DwarvenMinerPickaxe

Base equipment

SECONDARY

DwarvenMinerPickaxeStructure · ArmedMiner

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH400Without Upgrade_HorseDiscipline
SLASH400Requires Upgrade_HorseDiscipline
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots10001,000
PreAttackDelay500500
PreAttackTypePER_SHOT—
FireFXFX_GenericPillage—
FireFlankFXFX_Flanking—
FiringDuration10001,000
Source definitiondata/ini/weapon.ini:28935

DwarvenMinerPickaxeStructure

Base equipment

TERTIARY

DwarvenMinerFlashFire · ArmedMiner

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
335
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,366 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1535No upgrade gate specified
HERO150No upgrade gate specified
FLAME1030No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRange335335
WeaponSpeed161161
LeechRangeWeaponYes—
MinWeaponSpeed201201
MaxWeaponSpeed241241
FireFXFX_FirebombThrow—
ScaleWeaponSpeedNo—
HitPercentage00
ScatterRadius8080
DelayBetweenShots00
CanBeDodgedYes—
PreAttackDelay13661,366
PreAttackTypePER_SHOT—
FiringDuration14661,466
HoldAfterFiringDelay14661,466
FinishAttackOnceStartedNo—
ShareTimersYes—
Source definitiondata/ini/weapon.ini:29023

DwarvenMinerFlashFire

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

SoldierArmor · ArmedMiner

Damage typeReceived
DEFAULT85%
SLASH75%
PIERCE70%
SPECIALIST25%
CRUSH125%
CAVALRY175%
SIEGE100%
FLAME100%
FROST100%
MAGIC100%
HERO200%
HERO_RANGED200%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1561

SoldierArmor

player upgrade

SoldierHeavyArmor · ArmedMiner

Damage typeReceived
DEFAULT40%
SLASH35%
PIERCE35%
SPECIALIST10%
CAVALRY110%
CRUSH65%
SIEGE50%
FLAME50%
FROST50%
MAGIC50%
HERO100%
HERO_RANGED100%
STRUCTURAL20%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1631

SoldierHeavyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Mithril-tipped Pickaxes

Armed Miners' attacks decrease structure armour by 5% and steal resources from structures Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:12346

Command_Command_SpecialAbilityMithrilTippedPickaxes

active

Workman's Compensation

Modifier Type: Leadership The miners' home mineshaft generates an additional +5% resources For every level the miners gain, their mineshaft gains an additional +5% resource production Maximum +25% Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

SpecialPowerModule ModuleTag_BoromirLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseLeadershipDurinsFolk

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—
Source definitiondata/ini/commandbutton.ini:12410

Command_SpecialAbilityDwarvenProspectors_DurinsFolk

upgrade / mode

Purchase Flash Flame (T)

Allows miners to use Flash Flame, a devastating fire attack that does heavy damage to units and structures

Requires: Upgrade_TechnologyDwarvenSiegeHammer

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:47807

Command_PurchaseUpgradeFlashFlame

upgrade / mode

Purchase Thrór's Banners (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:13047

Command_PurchaseUpgradeDwarvenBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Mithril-tipped Pickaxes

Armed Miners' attacks decrease structure armour by 5% and steal resources from structures Passive ability

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:12346

Command_Command_SpecialAbilityMithrilTippedPickaxes

upgrade / mode

Purchase Flash Flame (T)

Allows miners to use Flash Flame, a devastating fire attack that does heavy damage to units and structures

Requires: Upgrade_MiniHordeLvl2, Upgrade_TechnologyDwarvenSiegeHammer

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:47807

Command_PurchaseUpgradeFlashFlame

upgrade / mode

Purchase Thrór's Banners (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_MiniHordeLvl2, Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:13047

Command_PurchaseUpgradeDwarvenBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Mithril-tipped Pickaxes

Armed Miners' attacks decrease structure armour by 5% and steal resources from structures Passive ability

Cooldown 0s

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:12346

Command_Command_SpecialAbilityMithrilTippedPickaxes

active

Workman's Compensation

Modifier Type: Leadership The miners' home mineshaft generates an additional +5% resources For every level the miners gain, their mineshaft gains an additional +5% resource production Maximum +25% Passive ability

Cooldown 0s

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

SpecialPowerModule ModuleTag_BoromirLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseLeadershipDurinsFolk

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—
Source definitiondata/ini/commandbutton.ini:12410

Command_SpecialAbilityDwarvenProspectors_DurinsFolk

upgrade / mode

Purchase Thrór's Banners (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_MiniHordeLvl3, Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:13047

Command_PurchaseUpgradeDwarvenBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Mithril-tipped Pickaxes

Armed Miners' attacks decrease structure armour by 5% and steal resources from structures Passive ability

Cooldown 0s

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:12346

Command_Command_SpecialAbilityMithrilTippedPickaxes

upgrade / mode

Purchase Thrór's Banners (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_MiniHordeLvl2, Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:13047

Command_PurchaseUpgradeDwarvenBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_LargeGroupBonus

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +ArmedMiner—
Count6060
Radius200200
RubOffRadius200200
AlliesOnlyYes—
AttributeModifierLaketownLargeGroupBonus—

LaketownLargeGroupBonus

PropertyGame valueResolved value
CategorySPELL—
ModifierARMOR 20%—
ModifierDAMAGE_MULT 125%—
Duration00
FXFX_HordeBonus—
Source definitiondata/ini/object/goodfaction/hordes/dwarven/armedminers.ini:132

LargeGroupBonusUpdate ModuleTag_LargeGroupBonus

active

Charge Attack (W)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_CHARGE_ATTACK—
ReloadTime120000120,000
InitiateAtLocationSoundSpellElvenSummon—

SpecialPowerModule ModuleTag_ChargeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenCharge—
UpdateModuleStartsAttackYes—
InitiateSoundDwarfGuardianBullRushMS—

SpecialAbilityUpdate ModuleTag_ChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenCharge—
StartAbilityRange150.0150
AbilityAbortRange50.050
PreparationTime00
PackTime30003,000
TriggerSoundDwarfBullRushMS—
TriggerAttributeModifierDwarvenChargeBonus—
AttributeModifierDuration1000010,000
ChargeAttackSpeedBoostYes—
IgnoreFacingCheckYes—
Source definitiondata/ini/commandbutton.ini:25795

Command_DwarvenGuardianChargeAttack

upgrade / mode

Purchase Dwarven Plate (T)

Upgrades this battalion with Dwarven Plate Significantly reduces the amount of damage taken

Requires: Upgrade_TechnologyDwarvenMithrilMail

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12544

Command_PurchaseUpgradeDwarvenMithrilMail

upgrade / mode

Purchase Khûzdul Runes (C)

Upgrades this battalion with Khûzdul Runes Increases the damage done by melee weapons

Requires: Upgrade_TechnologyDwarvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12178

Command_PurchaseUpgradeDwarvenForgedBlades

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_DwarvenSiegeHammer

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTagGuardian

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenSiegeHammer—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1186

WeaponSetUpgrade WeaponSetUpgradeModuleTagGuardian

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenForgedBlades, Upgrade_AragornCostume_01

Effect values & implementation

SubObjectsUpgrade ForgedBlade_UpgradeGuardianWeap01

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenForgedBlades Upgrade_AragornCostume_01—
RequiresAllTriggersYes—
ConflictsWithUpgrade_DwarvenSiegeHammer—
ShowSubObjectsFORGED_01—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1191

SubObjectsUpgrade ForgedBlade_UpgradeGuardianWeap01

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenForgedBlades, Upgrade_AragornCostume_02

Effect values & implementation

SubObjectsUpgrade ForgedBlade_UpgradeGuardianWeap02

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenForgedBlades Upgrade_AragornCostume_02—
RequiresAllTriggersYes—
ConflictsWithUpgrade_DwarvenSiegeHammer—
ShowSubObjectsFORGED_02—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1198

SubObjectsUpgrade ForgedBlade_UpgradeGuardianWeap02

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenForgedBlades, Upgrade_AragornCostume_03

Effect values & implementation

SubObjectsUpgrade ForgedBlade_UpgradeGuardianWeap03

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenForgedBlades Upgrade_AragornCostume_03—
RequiresAllTriggersYes—
ConflictsWithUpgrade_DwarvenSiegeHammer—
ShowSubObjectsFORGED_03—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1205

SubObjectsUpgrade ForgedBlade_UpgradeGuardianWeap03

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenSiegeHammer

Effect values & implementation

SubObjectsUpgrade SiegeHammer_UpgradeGuardian

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenSiegeHammer—
ConflictsWithUpgrade_DwarvenForgedBlades—
HideSubObjectsWEAP01 WEAP02 WEAP03 FORGED_01 FORGED_02 FORGED_03—
ShowSubObjectsHAMMER—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1213

SubObjectsUpgrade SiegeHammer_UpgradeGuardian

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenForgedBlades, Upgrade_DwarvenSiegeHammer

Effect values & implementation

SubObjectsUpgrade ForgedBlade_UpgradeGuardianHammer

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenForgedBlades Upgrade_DwarvenSiegeHammer—
RequiresAllTriggersYes—
HideSubObjectsWEAP01 WEAP02 WEAP03 FORGED_01 FORGED_02 FORGED_03—
ShowSubObjectsHAMMER—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1220

SubObjectsUpgrade ForgedBlade_UpgradeGuardianHammer

passive / conditional

Armor Upgrade

Requires: Upgrade_RohanHeavyArmor, Upgrade_GondorHeavyArmor, Upgrade_SindarinHeavyArmor, Upgrade_DwarvenMithrilMail, Upgrade_ElvenHeavyArmor, Upgrade_ArnorHeavyArmor

Effect values & implementation

ArmorUpgrade ArmorUpgradeModuleTagGuardian

PropertyGame valueResolved value
TriggeredByUpgrade_RohanHeavyArmor Upgrade_GondorHeavyArmor Upgrade_SindarinHeavyArmor Upgrade_DwarvenMithrilMail Upgrade_ElvenHeavyArmor Upgrade_ArnorHeavyArmor—
ArmorSetFlagPLAYER_UPGRADE—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1228

ArmorUpgrade ArmorUpgradeModuleTagGuardian

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_RohanHeavyArmor, Upgrade_GondorHeavyArmor, Upgrade_SindarinHeavyArmor, Upgrade_DwarvenMithrilMail, Upgrade_ElvenHeavyArmor, Upgrade_ArnorHeavyArmor

Effect values & implementation

SubObjectsUpgrade Armor_UpgradeGuardian

PropertyGame valueResolved value
TriggeredByUpgrade_RohanHeavyArmor Upgrade_GondorHeavyArmor Upgrade_SindarinHeavyArmor Upgrade_DwarvenMithrilMail Upgrade_ElvenHeavyArmor Upgrade_ArnorHeavyArmor—
RecolorHouseYes—
ShowSubObjectsHA MASK—
ExcludeSubobjectsFORGED_01 FORGED_02 FORGED_03—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1233

SubObjectsUpgrade Armor_UpgradeGuardian

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenSiegeHammer

Effect values & implementation

SubObjectsUpgrade ModuleTag_ShowLantern

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenSiegeHammer—
ShowSubObjectsLANTERNFLAME LANTERNHANGINGLAMP LANTERNLAMP01—
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1266

SubObjectsUpgrade ModuleTag_ShowLantern

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_GondorFighterFearless

Effect values & implementation

AttributeModifierUpgrade ModuleTag_AMU

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFighterFearless—
AttributeModifierFearlessForever—

FearlessForever

PropertyGame valueResolved value
CategorySPELL—
ModifierRESIST_FEAR 100%—
ModifierRESIST_TERROR 100%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/armedminer.ini:1296

AttributeModifierUpgrade ModuleTag_AMU

Battalion composition & progression

Member templateCountHealth each
ArmedMiner12185
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
GoodLevel11Upgrade_ObjectLevel1
GoodLevel250Upgrade_ObjectLevel2 GoodTroopBonusRank2
GoodLevel3100Upgrade_ObjectLevel3 Upgrade_MiniHordeLvl3 GoodTroopBonusRank3
GoodLevel4150Upgrade_ObjectLevel4 Upgrade_MiniHordeLvl4 GoodTroopBonusRank4
GoodLevel5200Upgrade_ObjectLevel5 GoodTroopBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Erebor · War of the RingDwarvenMineShaftUpgrade_MiniHordeLvl10
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_DurinsFolk → Command_PurchaseArmedMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:47764

Command_PurchaseArmedMinerHorde_DurinsFolk

Erebor · War of the RingDwarvenMineShaftNo additional upgrade gate recorded
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_DurinsFolk → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Erebor · War of the RingDwarvenMineShaftUpgrade_MineshaftTunnelCollapse, Upgrade_MiniHordeLvl10
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_TunnelCollapse_DurinsFolk → Command_PurchaseArmedMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:47764

Command_PurchaseArmedMinerHorde_DurinsFolk

Erebor · War of the RingDwarvenMineShaftUpgrade_MineshaftTunnelCollapse
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_TunnelCollapse_DurinsFolk → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Erebor · War of the RingErebor AssemblyNo additional upgrade gate recorded
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel1_LotR_FS → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Erebor · War of the RingErebor AssemblyUpgrade_DwarvenArcheryRangeLevel2
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel2_LotR_FS → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Erebor · War of the RingErebor AssemblyUpgrade_DwarvenArcheryRangeLevel3
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel3_LotR_FS → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Erebor · Thrór's reignDwarvenMineShaftUpgrade_MiniHordeLvl10
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_DurinsFolk → Command_PurchaseArmedMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:47764

Command_PurchaseArmedMinerHorde_DurinsFolk

Erebor · Thrór's reignDwarvenMineShaftNo additional upgrade gate recorded
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_DurinsFolk → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Erebor · Thrór's reignDwarvenMineShaftUpgrade_MineshaftTunnelCollapse, Upgrade_MiniHordeLvl10
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_TunnelCollapse_DurinsFolk → Command_PurchaseArmedMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:47764

Command_PurchaseArmedMinerHorde_DurinsFolk

Erebor · Thrór's reignDwarvenMineShaftUpgrade_MineshaftTunnelCollapse
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_TunnelCollapse_DurinsFolk → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Ered LuinDwarvenMineShaftUpgrade_MiniHordeLvl10
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_DurinsFolk → Command_PurchaseArmedMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:47764

Command_PurchaseArmedMinerHorde_DurinsFolk

Ered LuinDwarvenMineShaftNo additional upgrade gate recorded
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_DurinsFolk → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Ered LuinDwarvenMineShaftUpgrade_MineshaftTunnelCollapse, Upgrade_MiniHordeLvl10
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_TunnelCollapse_DurinsFolk → Command_PurchaseArmedMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:47764

Command_PurchaseArmedMinerHorde_DurinsFolk

Ered LuinDwarvenMineShaftUpgrade_MineshaftTunnelCollapse
Trace

Starting builder → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_TunnelCollapse_DurinsFolk → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Ered LuinDwarvenMineShaftUpgrade_DwarvenFortressMightyCatapult, Upgrade_MiniHordeLvl10
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_DurinsFolk → Command_PurchaseArmedMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:47764

Command_PurchaseArmedMinerHorde_DurinsFolk

Ered LuinDwarvenMineShaftUpgrade_DwarvenFortressMightyCatapult
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_DurinsFolk → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

Ered LuinDwarvenMineShaftUpgrade_DwarvenFortressMightyCatapult, Upgrade_MineshaftTunnelCollapse, Upgrade_MiniHordeLvl10
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_TunnelCollapse_DurinsFolk → Command_PurchaseArmedMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:47764

Command_PurchaseArmedMinerHorde_DurinsFolk

Ered LuinDwarvenMineShaftUpgrade_DwarvenFortressMightyCatapult, Upgrade_MineshaftTunnelCollapse
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenMineShaft → DwarvenMineShaftCommandSet_TunnelCollapse_DurinsFolk → Command_ConstructDwarvenMinerHorde_DurinsFolk

Source definitiondata/ini/commandbutton.ini:13347

Command_ConstructDwarvenMinerHorde_DurinsFolk

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/dwarven/armedminers.ini:430

ArmedMinerHorde_DurinsFolk